Playing: alone mostly
3. Character: auralla
Currently playing Auralla (Warlock character):
O1. Make her aiming ranged attack, longer range. At least compared to Drizzt's aiming ranged attack. It's only useful for breaking crystals anyways. The shortness of range on an aimed ranged attack is just sigh...
O2. Give her invincibility frames after her ultimate. She cannot move while using her ultimate Enemies swarm her while she is using her ultimate. She WILL be killed immediately after an ultimate is complete, making her ultimate useless (unusable) especially on solo
O3. give her ruby orb of osmodeous a longer range. I dodge around constantly and it seems to be just out of the orb's range, making it useless. For a special ability, the damage is also meager. Buff the damage or the duration.
O4. Lower the stamina cost of Dimensional door. It takes half a stamina bar for a dash ability that gets pressed accidentally often. Or remove the stamina decay. And definetely increase the chance of elemental weapon. Or the duration of elemental weapon. I would personally like an increase to all buffs in the game. They last for such a small amount of time that it's rarely any use to even buff up
O5. Her stamina economy is terrible. I'm often left open to attack and vulnerable. A gimic of being a caster perhaps but in a game where you are often playing solo, making your mage character open and vulnerable is not what I would do
O6. Her healing ability is useless as it is now. I would replace it with something useful or change the mechanics of it all together to make it useful like the dwarf's