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Dark Alliance Bugs & Suggestions/Feedback

Notes: 
1. I encountered this issue on [INSERT PLATFORM HERE]
2. I was playing [WITH FRIENDS/ALONE]
3. I was playing as [INSERT HERO NAME HERE]
4. [INSERT WORKAROUND HERE IF APPLICABLE, OR ANY OTHER INFORMATION]

Steps:
Describe what you were doing before the issue happened.

Result:
Describe the problem you encountered.

Expected Result:
What you expected would happen instead.

267 results found

  1. combat problems

    not sure i can count it as a bug, so im going with suggestion.... fix the combat. its clunky as heck. i try to dodge? 90% of the time it doesn't dodge at all, and another 8% of the time i dodge the wrong direction. i try to attack? 50% of the time i go NEXT to the enemy, not only opening me for attack, but losing out on so much damage i SHOULD be getting. and combat seems to be SEVERELY scewed to favor the enemy, to the point they can just knock me down and keep me on…

    3 votes

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  2. When reviving allies it seems that the button isnt reacting unless you stand in the perfect spot.

    Sometimes you stand by your downed friend but the prompt isn't showing so you can't revive unless you are in the perfect spot.

    You could adopt the revive system from "For Honor". There you just need to be within the right area of a friend and you can press the revive button even if the prompt is showing.

    So on xbox, I would press X to revive. In for honor you could start rhe revive as long as your character is within reach but while the running animation haven't finished yet.

    It would help alot to earn to extra micro…

    5 votes

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  3. new interface

    It would be really helpful if every time I wanted to change formats or decks, if it didn't automatically default me back to non-ranked best of 1. the concept of it seems decent, however I've oopsie doopsied quite a few games that I thought were ranked but turned out to not be.

    1 vote

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  4. Zero Support in a Buggy Game

    Your game has potential and can be really fun to play. However, as many have pointed out, it's buggy AF. Worse, your support is trash. It's so trash that you've even turned off player reviews on Steam (who the **** does that?!) I feel bad for you. You have a lot of great things about this game but I have to play each mission like 3 times in order to progress because I'm always getting disconnected at the end while playing co-op (my friend doesn't lose progress, only me, and we have practically the same specs and settings). SO many…

    2 votes

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  5. Singleplayer compainions

    It would be nice if single player could be played eith other ai companions. The game is kinda broken and I would love to play it in single player and have the companions commentary. I love the books and i like what they have to say about the world.

    5 votes

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  6. Excess Gold and Materials Use

    What about optional ways to use gold and materials instead of just upgrading gear? Either by adding additional upgrade tiers to equipment from 3 to 5, paying to re-roll gear for a chance at a legendary quality, or what about dungeon buffs? Pay “x” amount of gold/materials and you receive a buff(s) for the next scenario you do. I was thinking mainly for solo play in mind for the buff idea as the difficulty is pretty steep but with the latest update, offline and online could use something.

    3 votes

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  7. 2 More Bugs & Improving the Game

    As multiple entries have covered most of the bugs, I'm not going to mention them - you know what you need to do - but there are a couple I noticed that weren't talked about too much.

    One bug I want to mention is the Loot/Item Collect Bug which screwed up a great run for us. We had excellent drops and lost everything because a quest item was unable to be retrieved. This is a fix that should be PRIORITIZED. It wouldn't be as big of a deal if we could've kept everything we'd earned up until that point.

    POTION…

    4 votes

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  8. Maybe you should RESPOND to these post/feedbacks....

    You really need to respond and let people know that you're trying to fix the game. As is, I'm about ready to give up. Tired of:

    Drops falling through map
    Legendary drops are like 1 in 200 runs
    Constant 1 Hit KO's
    Laggy Servers
    Skills not working properly/delayed meaning AGAIN 1 Hit KO's
    Opening a "potion" box and constantly getting pots I don't need instead of what I'm actually needing

    List goes on.....

    Oh, and FYI, your "patch" notes are just lip service. Most on that list HAVE NOT been addressed and are still in game ALIVE & WELL causing…

    2 votes

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  9. I've had to quit playing until a the time I invest in the game is rewarded equitably.

    I'm a huge D&D fan. I have all the 5e books. I use D&D Beyond. I DM for Adventurer's League. I go to conventions to DM for AL. I'm also a huge co-op PvE video game fan. It seems that I'd love this game from the get-go. I did. It is a great premise and I sincerely hope you guys can bring it back.

    I play with friends on Xbox and PC and I have one of all four characters. The game in its current state doesn't give me a reason to return. Ther loot progression is not there, the…

    4 votes

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  10. Cattie-Brie special move

    the "move" that allows Cattie-Brie to fire multiple arrows in one spot should have a guidance circle or something to show where you're firing at.. Right now, whether I'm toggled to a mob or not, the special attack (where you hold a key, for me I bound it to 5) goes off to a random area.

    5 votes

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  11. simply put you made the regular monsters stronger.. and didnt change the boss strength

    please increase the armor and stamina to the charactors and nurf the regular monsters then buff the boss monsters.. also make the cultivists attack smooth. i hate being killed by some rando monster then i hate even more that i get one shoted by a cultivist that was never even on my screen, or when i get killed and then i see the attack happen after i die, giving my no chance to block or dodge or attack... when you attack a monster they should at the least be slightly stunned and shouldnt attack through your hits

    4 votes

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  12. Infinite moves

    There are many combination of cards that provide an infinite amount of moves that take away from the game when a user chooses to utilize them in such a way. i.e. card - untaps when gains life. Paired with an enchantment - tap to create 1/1 creature . If they have 'when creature you own comes into the game you gain life' with the two above they have infinite tap/ create. It just makes everyone quit. This should not be allowed.

    1 vote

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  13. Slow Responsive Combat due to hidden "Global Cooldown"

    I believe I have found the pain point in "slow" and poor response combat. You seem to have a kind of hidden "global cooldown" between MANY actions, if not all. Even the "lock on" toggle and switch seem to be subject to it.

    I noticed it the most with doing a charge heavy range attack on "Cattie-Brie." If I learn the "beats" of this GCD it and other actions go off without a hitch but if I try to do it rapidly the game won't register my attempt and I will have to release a regular heavy attack or nothing…

    5 votes

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  14. Block needs to Animation Cancel other attacks.

    In a game where 1 shot can instakill you - animation cancelling is vital.
    Being able to suddenly stop a combo midstream to pull up block would make classes like Drizzt viable in single-player - who requires a ton of moves per second just to stay alive.

    4 votes

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  15. Block needs to Animation Cancel other attacks.

    In a game where 1 shot can instakill you - animation cancelling is vital.
    Being able to suddenly stop a combo midstream to pull up block would make classes like Drizzt viable in single-player - who requires a ton of moves per second just to stay alive.

    3 votes

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  16. Camera work on Icewind’s Fury

    Any good hack and slash, “action RPG” game would have the camera zoom out for a large enemy such as Icewind. I have to sit there and dodge, duck, dip, dive, and dodge her one-hit kill stomps and one-hit kill bites when the shoddy camera won’t even show me what she is doing for me to react. Add to this how RIDICULOUSLY FAST this gigantic dragon can spin around 180-degrees and stomp/chomp me and you have an experience that makes the player want to turn the game off forever. I expect a challenge in the final battle. I want to…

    2 votes

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  17. Kicked

    Brand new to the game and low level. I get paired with high levels and they either kick me right away or take me to a super high level area in which I die fast and frequently. Slowing the gameplay and annoying the high level players. I would suggested either better pairing of players OR adding a vote to kick or disallowing kicks all together. It seriously makes this game useless to be low level and always getting kicked.

    2 votes

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  18. Attack in the Direction of Left Stick not Camera

    Hate that an enemy gets hit to the side and my character keeps going in the direction of the camera. Have the left stick (movement) control the direction you are attacking. Especially with the slow camera movement

    4 votes

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  19. There needs to be more rewarding gear progression / base camp ideas

    There needs to be more rewarding gear progression / base camp ideas
    After you hit 3500 score and above getting meaningful upgrades becomes a real slog. Most of the dropped gear is trash, getting a good rank 5 epic or legendary for the set you want can take hours and hours of grinding, and potentially leave you completely without reward. More gold and crystals become meaningless because there is nothing to spend it on.

    Now you could improve the drop rate of rank 5 gear, but I myself would prefer to populate the soulless and empty base camp instead:

    The…

    4 votes

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  20. Ideas to improve the flow of the story

    I have greatly enjoyed the game despite the bugs and I hope those will improve as they get identified. I do have a few suggestions that you might consider:

    1. Add the option to include at least one AI companion when playing solo. This will provide context to the dialogue and make missions more organic, in my opinion and increase replay value and variability. Adjust the difficulty accordingly. This will also improve the gameplay mechanics by adding combos and team attacks while playing offline. The game is more fun when playing with the companions but I get thrown into missions that…

    4 votes

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