PressureChamber#23947
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13 votes
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43 votes
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4 votes
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8 votes
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20 votes
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PressureChamber#23947
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37 votes
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1 vote
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9 votes
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10 votes
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13 votes
PressureChamber#23947
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12 votes
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PressureChamber#23947
commented
It's best to just quit the game. WotC is not interested in making a good game. They've haven't been for a long time. If they were ever interested in MTG being a good game, they would've never even printed those cards in the first place.
PressureChamber#23947
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2 votes
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3 votes
PressureChamber#23947
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72 votes
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PressureChamber#23947
commented
It's two years after this post was made and it's clear that WotC is still rigging games even in best-of-3 with the shuffler.
PressureChamber#23947
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40 votes
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PressureChamber#23947
commented
I don't think Wizards of the Coast care about how badly it's been screwing up the game. I guess the solution would be to stop spending money on anything they make until they either realize they screwed up or go out of business.
PressureChamber#23947
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11 votes
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47 votes
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9 votes
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46 votes
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PressureChamber#23947
commented
The combo problem can be fixed by Wizards of the Coast doing their job and banning the cards that enable the combos and change the rules so that it is impossible for someone to sit there playing solitaire.
PressureChamber#23947
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28 votes
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PressureChamber#23947
commented
Finite combos also need to be banned such as those found in the current Dimir Bounce deck. They are all too powerful and often just lead to one player playing solitaire while you sit back waiting for your turn. Really bad game design. Just as bad as printing cards that enable red to consistently win in 3-5 turns.
PressureChamber#23947
supported this idea
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Unfortunately, the Leyline is not banned in standard. It is only banned in Arena best-of-one. But I do agree. All these overpowered cards need to be banned. Especially when they enable infinite combos.