Robot_Hero#05626
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Robot_Hero#05626
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was playing Brawl and while i was tapped out on mana, my opponent created over 30 tokens creating 200 life gain triggers + an additional Heliod trigger for each one. I get a timer warning for not being able to do anything while they get to play just fine and not get any punishment for not being able to interact on their targets any more but here i am not able to even play a land on my turn as the timer still says I am a causing the issues of slow playing and have to wait until main phase 2 for the client to recognize that for the past 3 minutes i was just trying to play land for my turn. Since they got no game loss for forcing a slow play and punishes me for not being able to skip the animations and triggers, Everyone needs to make decks that forces the timer to run out because it is more effective way to win.