CaptainBecks#55984
My feedback
12 results found
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25 votes
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CaptainBecks#55984
commented
A few years ago it used to be that long combos ran out the fuse of the person who played them. It triggered too soon but it that way was at least more fair. I would stop my opponent’s combo if I could. I shouldn't get double penalized for it.
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CaptainBecks#55984
commented
A few years ago it used to be that long combos ran out the fuse of the person who played them. It triggered too soon but it that way was at least more fair. I would stop my opponent’s combo if I could. I shouldn't get double penalized for it.
CaptainBecks#55984
supported this idea
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4 votes
CaptainBecks#55984
supported this idea
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4 votes
CaptainBecks#55984
supported this idea
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37 votes
CaptainBecks#55984
supported this idea
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12 votes
CaptainBecks#55984
supported this idea
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19 votes
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CaptainBecks#55984
commented
My app is in English but my screen is also just black. Been like that for a couple days.
CaptainBecks#55984
supported this idea
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70 votes
CaptainBecks#55984
supported this idea
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26 votes
CaptainBecks#55984
supported this idea
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52 votes
CaptainBecks#55984
supported this idea
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48 votes
CaptainBecks#55984
supported this idea
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12 votes
CaptainBecks#55984
supported this idea
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56 votes
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CaptainBecks#55984
commented
Android (Samsung Ultra S25)
CaptainBecks#55984
supported this idea
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A few years ago it used to be that long combos ran out the fuse of the person who played them. It triggered too soon but it that way was at least more fair. I would stop my opponent’s combo if I could. I shouldn't get double penalized for it. Especially after I've already sat through ten minutes or so of animation. It wasn't a sure loss. They could have milled themselves, and I could have drawn Fumigate next.