It’s a shame that the game and company I once knew and loved is a frail shell of its former self. I used to be ecstatic about new sets coming out, since it was limited to 4 per rotation. We had time to playtest ideas at FNM and speculate metas. Now a new set comes out seemingly every other month. It used to be that if I didn’t have the cash for premium Type 2/Standard power, I could rummage up a pile of Wild Mongrels, Roar of the Wurm and Aquamoebas and compete. This is no longer the case, since it appears you now require high dollar cards to win and the strategy has shifted to “whoever draws them first, wins.” It used to be that I was excited to travel and attend Grand Prix events and Premier events with my friends. We’d pitch in for hotels and attend if possible, or watch all our favorite Professionals play feature matches online. This is clearly impossible now since you’ve completely eliminated the Professional and Premier circuits. It used to be that the game rewarded those that spent the time to practice and playtest. It used to be exciting thinking of clever deck names like Soggy Pickles, Death and Taxes, The Rock, Sligh, Maverick, Fish, Turboland, Caw-Blade, and Eminent Domain. It used to be that the game rewarded a players understanding of timing and priority. It used to be that the game took a lifetime to master, but was enjoyable to all. It used to be that the game was more than a game, but a force that built community. It used to be a game that was my entire life, spanning from my formative years well into adulthood. The game used to be fun. The game used to matter. And it felt like out of all the commercialized garbage corporations out there, that Wizards cared AT LEAST AN IOTA about our subset culture. The culture that made them what they are now. I gave my best efforts to give the benefit of the doubt to the company and game I once knew and loved. But what’s there to recognize? It’s all gone. You’ve done everything you could to dismantle and modify practices and the game itself to the point that it’s completely unrecognizable. It used to be that Wizards was completely distinguishable game company from all other gaming companies. Now you’re just another Activision/Blizzard, and Magic is just a tabletop version of Hearthstone, or more accurately, a slightly more complicated Guess Who. I’ll always cherish the memories, but I don’t know who you are anymore. Oh well. Everything has to end at some point.
It’s a shame that the game and company I once knew and loved is a frail shell of its former self. I used to be ecstatic about new sets coming out, since it was limited to 4 per rotation. We had time to playtest ideas at FNM and speculate metas. Now a new set comes out seemingly every other month. It used to be that if I didn’t have the cash for premium Type 2/Standard power, I could rummage up a pile of Wild Mongrels, Roar of the Wurm and Aquamoebas and compete. This is no longer the case, since it appears you now require high dollar cards to win and the strategy has shifted to “whoever draws them first, wins.” It used to be that I was excited to travel and attend Grand Prix events and Premier events with my friends. We’d pitch in for hotels and attend if possible, or watch all our favorite Professionals play feature matches online. This is clearly impossible now since you’ve completely eliminated the Professional and Premier circuits. It used to be that the game rewarded those that spent the time to practice and playtest. It used to be exciting thinking of clever deck names like Soggy Pickles, Death and Taxes, The Rock, Sligh, Maverick, Fish, Turboland, Caw-Blade, and Eminent Domain. It used to be that the game rewarded a players understanding of timing and priority. It used to be that the game took a lifetime to master, but was enjoyable to all. It used to be that the game was more than a game, but a force that built community. It used to be a game that was my entire life, spanning from my formative years well into adulthood. The game used to be fun. The game used to matter. And it felt like out of all the commercialized garbage corporations out there, that Wizards cared AT LEAST AN IOTA about our subset culture. The culture that made them what they are now. I gave my best efforts to give the benefit of the doubt to the company and game I once knew and loved. But what’s there to recognize? It’s all gone. You’ve done everything you could to dismantle and modify practices and the game itself to the point that it’s completely unrecognizable. It used to be that Wizards was completely distinguishable game company from all other gaming companies. Now you’re just another Activision/Blizzard, and Magic is just a tabletop version of Hearthstone, or more accurately, a slightly more complicated Guess Who. I’ll always cherish the memories, but I don’t know who you are anymore. Oh well. Everything has to end at some point.