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GeneralToz#76195

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  1. 14 votes

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    GeneralToz#76195 commented  · 

    I'm chiming in here as well. This has been ongoing for the last few updates. I figured it would go away with an update or two, but since it's still there and not even listed as a known issue, then the iOS team at Wizards must not be paying attention. In testing, this persists with a fresh new install on iPhone, two iPads, and Vision Pro.

    Including three screenshots: the first two are right at the start of the game with a full hand where you can see the fully-recessed cards and the fully-raised cards. Clearly, the positions of each view are far too low on the screen. The third screenshot shows when a single card is remaining in-hand, which is much too difficult to tap and raise, as it's almost fully obscured by the life counter.

    Please acknowledge. Then resolve. Thanks.

    GeneralToz#76195 supported this idea  · 
  2. 5 votes

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    GeneralToz#76195 supported this idea  · 
  3. 12 votes

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    GeneralToz#76195 supported this idea  · 
  4. 20 votes

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    GeneralToz#76195 commented  · 

    Hi, I'd like to chime in here too. This issue has been going on through the last few updates. It's like the hand is too low on the screen and, when recessed, it sits way down at the bottom of the screen beneath the life counter, and when the hand is opened, it's like at the same height where it would normally be recessed.

    This is rough. It's like this on every device I've tested (including an Apple Vision Pro, which was otherwise surprisingly fun to play Magic on!)

    I'm not seeing this issue listed in known issues, but it's clearly a widely experienced problem.

    GeneralToz#76195 supported this idea  · 

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