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Murdoctor#39989

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  1. 3 votes

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    Murdoctor#39989 commented  · 

    I've noticed this happen sometimes but not other times. When it happens and you don't see the spells to cast, there is a work-around. Instead of hitting "Resolve", click on each of the exile zones (the swirl next to your library and your opponent's library) and you'll be able to click on the spell to cast from there.

  2. 6 votes

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    Murdoctor#39989 commented  · 

    I've noticed this happen sometimes but not other times. When it happens and you don't see the spells to cast, there is a work-around. Instead of hitting "Resolve", click on each of the exile zones (the swirl next to your library and your opponent's library) and you'll be able to click on the spell to cast from there.

  3. 1 vote

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    Murdoctor#39989 commented  · 

    Scrollshift says that it returns under it's owner's control. If you used Scrollshift on an Etali that came from your opponent's deck, it's going to go to them exactly as you described.

  4. 2 votes

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    Murdoctor#39989 commented  · 

    I believe this is technically correct behavior and not a bug, since Etali will exile cards until it exiles a nonland card. The adventure lands are technically both nonland and land cards, depending on how you decide to interact with them. When it gets exiled, it's considered to be a land card so the ability keeps exiling more cards; however, when you attempt to cast the adventure from exile, the adventure land is then considered to be a nonland card and it's allowed by Etali's ability. It's weird and not very intuitive; there are some videos online that explain it in more detail.

  5. 9 votes

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    Murdoctor#39989 commented  · 

    I've noticed this happen sometimes but not other times. When it happens and you don't see the spells to cast, there is a work-around. Instead of hitting "Resolve", click on each of the exile zones (the swirl next to your library and your opponent's library) and you'll be able to click on the spell to cast from there.

    Murdoctor#39989 supported this idea  · 
  6. 8 votes

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    Murdoctor#39989 commented  · 

    I've noticed this happen sometimes but not other times. When it happens and you don't see the spells to cast, there is a work-around. Instead of hitting "Resolve", click on each of the exile zones (the swirl next to your library and your opponent's library) and you'll be able to click on the spell to cast from there.

    Murdoctor#39989 supported this idea  · 
  7. 26 votes

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    Murdoctor#39989 commented  · 

    I've noticed this happen sometimes but not other times. When it happens and you don't see the spells to cast, there is a work-around. Instead of hitting "Resolve", click on each of the exile zones (the swirl next to your library and your opponent's library) and you'll be able to click on the spell to cast from there.

    Murdoctor#39989 supported this idea  · 
  8. 58 votes

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    Murdoctor#39989 commented  · 

    I've noticed this happen sometimes but not other times. When it happens and you don't see the spells to cast, there is a work-around. Instead of hitting "Resolve", click on each of the exile zones (the swirl next to your library and your opponent's library) and you'll be able to click on the spell to cast from there.

    Murdoctor#39989 supported this idea  · 
  9. 19 votes

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    Murdoctor#39989 commented  · 

    I've noticed this happen sometimes but not other times. When it happens and you don't see the spells to cast, there is a work-around. Instead of hitting "Resolve", click on each of the exile zones (the swirl next to your library and your opponent's library) and you'll be able to click on the spell to cast from there.

    Murdoctor#39989 supported this idea  · 
  10. 1 vote

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  11. 2 votes

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    Murdoctor#39989 commented  · 

    Note that you have to cast at least 5 creature spells in the game for this achievement to be gained. I ran into this at first and had to add more vanilla creatures into my deck to get there. My suggestion is playing Standard Blue/Black control with removal, card draw, and vanilla creatures; there are vanilla blue creatures that help stall the early game and vanilla black creatures that can put on the pressure... plus Singularity Rupture + Riverchurn Monument as a win-con.

  12. 1 vote

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  13. 3 votes

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  14. 338 votes

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  15. 23 votes

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    Murdoctor#39989 commented  · 

    I have 5 "Classic" emotes enabled (shown on the left side of the screen) and 9 of the "Phrases" emotes (on the right). I can't hit "Confirm" after enabling a 10th emote on the right, because it says I can't have "more than 15 emotes". However, it won't let me actually have 15, so it's really disallowing more than 14 total.

    See the screenshot attached.

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  16. 274 votes

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  17. Obtained cards tagged as new but were already owned

    241 votes

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    Murdoctor#39989 supported this idea  · 
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    Murdoctor#39989 commented  · 

    I noticed this happening after the last update, when the new feature was added to tag cards from the "Bonus Sheet".

  18. 9 votes

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  19. 47 votes

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    Murdoctor#39989 supported this idea  · 
  20. 578 votes

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    Murdoctor#39989 supported this idea  · 
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