skotothalamos#62738
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skotothalamos#62738
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This is important. It’s one of the few ways out of the Sheoldred trap. I’ve started setting a stop on my draw whenever my opponent *could* play Sheoldred because the game will just plow right past the window where I can kill her before taking draw damage. The game needs to recognize when you have an instant or ability with an enemy Sheoldred in play and auto-stop, just like it does for combat.