skotothalamos#62738
My feedback
3 results found
-
1 vote
skotothalamos#62738 shared this idea ·
-
21 votes
skotothalamos#62738 supported this idea ·
An error occurred while saving the comment -
Game locks when opponent concedes at ranked
-
Color Wheel Bug.mp4 9795 KB -
UTC_Log - 01-13-2021 14.41.46.log 223 KB -
MTGA log- Softlocked Conceed.png 183 KB -
Softlocked Conseeded.png 3404 KB -
MTGA log- Softlocked Conceed.png 183 KB -
Softlocked Conseeded.png 3404 KB -
frozen screen.png 3092 KB -
Clipboard04.jpg 509 KB -
Log20201028_130836.log 1839 KB -
Log20200927_224525.log 20 KB -
Capture.PNG 4849 KB -
MTGA 2020-08-25 17-29-17.mp4 40067 KB -
mtgafrozengame.png 4511 KB -
Bug Arena.png 2176 KB -
Log20200518_092726.log 163 KB -
Log20200502_170656.log 11 KB -
Desktop Screenshot 2020.05.02 - 17.05.45.33.png 3386 KB
286 votesAn error occurred while saving the comment skotothalamos#62738 commented
Had this come up twice today when picking a color of mana for Lotus Cobra.
-
This is important. It’s one of the few ways out of the Sheoldred trap. I’ve started setting a stop on my draw whenever my opponent *could* play Sheoldred because the game will just plow right past the window where I can kill her before taking draw damage. The game needs to recognize when you have an instant or ability with an enemy Sheoldred in play and auto-stop, just like it does for combat.