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Hot Allen#74462

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    Hot Allen#74462 commented  · 

    I play a lot of UR spells decks. I've noticed for some time now that it doesn't allow you to counter spell your own instants. Part of my decks want to trigger prowess or fill the graveyard with instant/sorcery spells. So I'll cast an instant, and then I want to miscast or negate that instant, but it doesn't pause or let me or ask me if I want to do this. It just let's my first instant resolve. I know that 99% of the time you wouldn't want to counter your own spell, but for the decks I like to play, this is key.

    Hot Allen#74462 supported this idea  · 

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