Similar problem with a SoulWarden(1)/ScuteSwarm(a lot)/AnnointedProcession(1)/Lisette(1) combo.
There is absolutely nothing either me or my opponent could do (no abilities, not even mana to tap), but we had to confirm manually 60+ triggers, after a first bunch of I don't remember how many triggers went smoothly.
Triggers were not (should not have been) interactive : they were all mandatory (without mana to spend for Lisette).
An option to skip animations or process them faster when nobody can actually react to anything would be welcome indeed.
The current implementation makes it absolutely boring to play any combo deck.
Similar problem with a SoulWarden(1)/ScuteSwarm(a lot)/AnnointedProcession(1)/Lisette(1) combo.
There is absolutely nothing either me or my opponent could do (no abilities, not even mana to tap), but we had to confirm manually 60+ triggers, after a first bunch of I don't remember how many triggers went smoothly.
Triggers were not (should not have been) interactive : they were all mandatory (without mana to spend for Lisette).
An option to skip animations or process them faster when nobody can actually react to anything would be welcome indeed.
The current implementation makes it absolutely boring to play any combo deck.