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KYThrill#69648

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  1. 1 vote

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    KYThrill#69648 shared this idea  · 
  2. 21 votes

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    KYThrill#69648 commented  · 

    I can't read cards on the stack and it has cost me the game, at least a couple of times. If someone plays a spell, and that triggers a character ability, it immediately put the ability on the stack above the spell. Then I can't read what the other players spell was, because it happens so fast! I don't know if I want to use my negate or not, or if I want to copy that spell or not. And the game doesn't give you enough time to go look the card up somewhere else. Sometimes you can hover over the card on the bottom of the stack and it will turn orange border, but no amount of clicking it will reveal what that card says!

    CRITICAL FLAW! NEEDS IMMEDIATE FIX!

  3. 9 votes

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    KYThrill#69648 commented  · 

    I used to feel like you. I even got a 14 day suspension from the Reddit Arena forum for griping too much about the new poison mechanic and how as implemented, broke the game.

    Everyone there kept telling me the mechanic wasn't that OP, so I just made a crushing toxic deck with VRP that took me straight to Mythic tier.

    I only play this deck know and watch people come in to reddit and complain left and right about VRP and Toxic in general.

    I will only play Toxic now with turn 3 and 4 wins against opponents who have overwhelming might on their side of the board, only to be poisoned to death in 4 turns!!! I will keep playing this until Wizards admits their mistake and either bans poison, or introduces spells that remove poison counters (or a deproliferate meta).

  4. 11 votes

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    KYThrill#69648 commented  · 

    It shouldn't. The spell targets the land, not the Rotpriest. Then the ability targets the Rotpriest, who is not triggered by abilities.

    KYThrill#69648 supported this idea  · 
  5. 3 votes

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  6. 5 votes

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    KYThrill#69648 commented  · 

    I have a problem with Destroy Evil in the stack as well. In my case, Guardian of New Benalia was enlisting a 4/4 Queen Allenal. There was also an Adaline Resplendent of Cathar on the battlefield which is a 4 toughness.

    Rules on enlist should allow me to cast an instant after the target of enlist is tapped as payment for the ability. However, the game did not give me the option to cast Destroy Evil at all, and I had plenty of mana to cast. I should have been able to cast it and target either valid target.

    Even further, after the enlist action had completed and I went to declare defenders and combat resolution occurred, I was never able to cast Destroy Evil as an instant. Arena never allowed it as a valid card to play. Somehow using enlist seemed to break the stack.

    KYThrill#69648 supported this idea  · 
  7. 1 vote

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