Waminyard#96019
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Waminyard#96019
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WTF – Auto Draw During Ultimate Comeback (Raise the Past Stack Bug)
Just had what should’ve been the ultimate comeback in a ranked game — and MTGA straight-up robbed me with an auto-draw.
Opponent milled half my deck. I top-deck Raise the Past, pull back Mutable Pupa, Essence Channelers, and a bunch of Lifecreeds — around 60 triggered effects total. Not infinite, just a massive stack of lifegain and ETB triggers resolving.
I had a Quickbeast Amulet on board and, thanks to Raise the Past bringing back Murowguard Mentor, all my Pupas had trample — I was ready to end it.
Then the nonsense starts: while everything’s still resolving, I get a “Slow Play / Draw Warning.” I hit Auto-Resolve — it warns me again seconds later. I hit it again, same thing. Then a third time — and boom, auto-draw.
This was mid-combo, with dozens of triggers still firing. I wasn’t stalling or sitting idle — the stack was doing its thing.
Meanwhile, my opponent had Kotis, Ketramose (fully online with enough exiled cards to be live), and a Mutable Pupa stacked with indestructible, menace, and lifelink. I’d already climbed from under 10 life back up to 46 and was about to flip the game completely. Instead, the client calls it a draw.
TL;DR:
Huge Raise the Past combo (~60 triggers)
Quickbeast Amulet active, Pupas had trample via Murowguard Mentor
Auto-Resolve ignored → repeated inactivity warnings → forced draw
Game ended mid-stack despite active resolution
Lost what should’ve been an insane comeback vs a live Ketramose
Please fix this. The system shouldn’t issue inactivity warnings or force a draw while stack effects are still resolving, especially when Auto-Resolve is on.