mikraw#16478

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  1. 3 votes
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    mikraw#16478 commented  · 

    currently (2024-10-02) stuff runns smoothly again

    there was some releases since the issue became problematic, but not sure i can say it was one of them that fixed things

    what i can tell though is that
    - restarting the computer did not help
    - updating the system did not help
    - at some point i moved "~/Library/ApplicationSupport/com.wizards.mtga" to the time machine ignore list (i had the suspicion that interaction of timemachine and arean caused the issue), and backed up the remaining things - not sure though whether that had an impact on the performance…
    - at some point i realized that it did not freeze anymore… (do not have the date, nor am i sure whether it was *because* of the aforementioned points with the timemachine, or because of an arena update, or just coincidence / yet something else)

    PS: when i quite arena (cmd+q) it always crashes for some reason… not that i cared a lot

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    mikraw#16478 commented  · 

    is it possible that the infinite threading comes from an interaction between arena and timemachine?

    is it possible that the application destroys your computers performance if you happen to have backups not exclude the path

    "~/Library/ApplicationSupport/com.wizards.mtga"

    ???

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    mikraw#16478 commented  · 

    seriously guys. fix your ****. its UNPLAYABLE

    my system running macOS sonora 14.6 is way beyond minimum AND suggested requirements by the way:

    2.6 GHz 6-Core Intel Core i7 (thats better than intel core i5)

    AMD Radeon Pro 5500M 4 GB
    Intel UHD Graphics 630 1536 MB (thats both better than 1024 MB VRAM)

    16 GB 2667 MHz DDR4 (thats better than 4GB)

    1) you start arena client
    2) game 1 is fine
    3) from game 2 onwards there is a kernel taks eating all the CPU and turning the entire computer into an unusable state
    4) you quit arena. computer needs a couple of seconds and runs smoothly again
    5) you restart arena and first game is already freezing

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  2. 4 votes
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    mikraw#16478 commented  · 

    same here. not exactly freezing, but 100% unplayable. best way to make sure users abandon a client. will not risk a single gem on a client that turns irresponsive most likely the second i join a match

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  3. 7 votes
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  4. 7 votes
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  5. 29 votes
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  6. 9 votes
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  7. 23 votes
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  8. 14 votes
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  9. 547 votes
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    mikraw#16478 commented  · 

    when i open the store in MTGA, the MTGA client keeps going dead. note: its not exactly frozen, nor crashed (e.g. sometimes it seems like controls are active even though the screen is black and "waiting for server", which even resulted in me executing a transaction once despite i could not see what was going on - which is inacceptable, but swiftly sorted out by support, thanks again for that!)

    i tried to dig out the correct logs manually (the in-client log dump would not work for this as it is capturing the logs after next startup only...)

    hope this helps

    PS: this page to report bugs is literally unusable on IE11

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