Skip to content

Rodkorpen#46316

My feedback

5 results found

  1. 28 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rodkorpen#46316 commented  · 

    same issue still turns up. I declared blockers, and wanted to use my 2 instant removals before damage, but game just skipped to damage without giving me priority (attacker first gets priority, but if they pass I should get priority, it shouldn't skip to damage). This ended up killing me since the attack was lethal without my removal.

    Rodkorpen#46316 supported this idea  · 
  2. 12 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Rodkorpen#46316 supported this idea  · 
  3. 5 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Rodkorpen#46316 supported this idea  · 
  4. 10 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Rodkorpen#46316 supported this idea  · 
  5. 12 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Rodkorpen#46316 supported this idea  · 

Feedback and Knowledge Base