Magic Spellslingers
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- The actual results you’re experiencing
- The expected results of the feature
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- If you found a workaround, please add workaround steps.
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737 results found
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Runeshell Crab and Runeshell King are not always correctly affected by debuffs
Steps to Reproduce:
1. Play Runeshell Crab.
2. During the opponent's turn, have the opponent debuff Runeshell Crab's power by at least 1 (ex.: play and activate Ghost Blades).
3. Repeat step 2.Actual Result:
Runeshell Crab's power remains at 2.Expected result:
Runeshell Crab's and Runeshell King's buffs during the opponent's turn can be reduced by debuffs. When their buffs are not active (on the player's turn), their power is reduced to 0; when their buffs are active again (on the opponent's subsequent turns), their buffs are regained.1 vote -
Some cards created by Mysterious Cocoon cost more than 4 mana
Steps to reproduce:
1. Play Mysterious Cocoon.
2. Have the opponent destroy Mysterious Cocoon.Actual result: Sometimes, non 3-cost creatures are added to the player's hand.
Expected result: Only 3-cost creature cards are pulled from Mysterious Cocoon's finale.1 vote -
Cards whose costs have been increased by Mana Constrictor don't display the cost increase
Steps to Reproduce:
1. Play a game in which the opponent has Mana Constrictor in their deck.
2. Have the opponent play a Mana Constrictor.
3. Attempt to play the card affected by Mana Constrictor with the amount of mana the card displays.Actual Result:
Player is unable to play the affected card, as the cost has increased but the card does not display the updated cost.Expected Result:
The card affected by Mana Constrictor's debut shows the raised cost.2 votes -
Sometimes creatures with Trample appear to heal the opponent after dealing damage to them
Steps to reproduce:
1. Play Naga Rogue.
2. Have the opponent play a creature with both power and toughness less than 4.
3. Grant Naga Rogue trample. (Ex: Overrun)
4. Attack with Naga Rogue.
5. Have the opponent block with the creature.
6. Attack again with Naga Rogue and do not block it.Actual results: Naga Rogue's ability triggers, it visually heals the opponent then deals the actual damage to the opponent. The overall damage dealt to the opponent is correct.
Expected results: Naga Rogue damages the opponent.1 vote -
Blocked creatures with Trample that damage a player do not trigger abilities that require them to damage a player.
Steps to reproduce:
1. Cast Alhammarret
2. Have the opponent cast a creature with flying and 4 or less toughness.
3. Give Alhammarret trample.
4. Attack with Alhammarret.
5. Have the opponent block.Actual Results: Alhammarret deals damage to the creature and to the opponent without any other effects.
Expected Results: Alhammarret deals damage to the creature and to the opponent and Alhammarret's ability triggers.4 votes -
Sometimes Tinker causes an Artifiact to go to the middle of the arena and prevents the player from replacing Artifacts
Steps to reproduce:
1. Play 2 different artifacts.
2. Play Tinker.Actual Results: The artifact drafted by Tinker is positioned in the center of the arena.
Expected Results: The drafted artifact is placed in the artifact slot.2 votes -
Alhammarret sometimes appears larger than other cards after combat.
Steps to reproduce:
1. Have the opponent play a creature with less than 5 power that has reach or flying.
2. Attack with Alhammarret.
3. have the opponent block Alhammarret.Actual Results: Alhammarret becomes enlarged.
Expected Results: Alhammarret goes back to the original card size after it is blocked.1 vote -
Gideon's Lead the Charge ability does not trigger abilities that should trigger when a creature is summoned.
Steps to reproduce:
1. Play a game with Gideon having Centaur Sage in your deck.
2. Play Centaur Sage.
3. Play 2 or more creatures.
4. Assign at least 3 attackers.
5. Play Gideon's Lead the Charge.Actual Results: Gideon, Battlefield Leader enters the arena, and Centaur Sage's ability does not trigger.
Expected Results: When played, Lead the Charge triggers abilities that are triggered when a friendly creature is summoned.1 vote -
If a Spell has a modified mana cost, copies of the Spell made by Dupe have the original mana cost.
Steps to reproduce:
1. Arm Dupe.
2. Have the opponent play a spell the cost of which was set to 1.Actual Result: Dupe triggers, giving you a copy of the spell with its original cost.
Expected Result: Dupe triggers, giving you an exact copy of the spell.2 votes -
Ral's Storm Conduit ability sometimes does not reduce the cost of spells
Steps to reproduce:
1. Play a game with Ral with a card like Isochron Scepter in your deck.
2. Progress until you have more than 3 spells in your hand and enough mana gems to cast them.
3. Play 2 spells.
4. Play and activate Isochron Scepter.Actual Results: The drafted spell is not affected by Ral's aura.
Expected Results: Ral's aura affects all spells.1 vote -
Signature Spells for other Planeswalkers can be generated by random effects.
Steps to reproduce:
1. Play a card like Lorekeeper in a Jace deck.Actual Results: You sometimes get other planeswalkers' signature spells.
Expected Results: You can't get other planeswalkers' signature spells from these effects.2 votes -
A creature with Haste is unaffected by summoning sickness even if it's Haste ability has been removed.
Steps to reproduce:
1. In a game, play a creature with haste.
2. Play a card that removes haste from the creature (in the same turn.)Actual Results: The creature can still attack this turn.
Expected Results: The creature cannot attack this turn.2 votes -
There is no tooltip explaining what Darigaaz's "Breathe Fire" ability does.
Steps to reproduce:
1. Inspect Darigaaz in your collection.Actual Results: There is no tooltip for the "Breathe Fire" ability.
Expected Results: There is a tooltip about the "Breathe Fire" ability.2 votes -
Evil Twin appears stunned if it copies a stunned creature.
This is a visual-only bug.
Steps to reproduce:
1. Stun one of your opponent's creatures.
2. Play Evil Twin targeting the stunned creature.
3. Pass multiple turns.Actual Results: Evil Twin keeps the stunned VFX.
Expected Results: Evil Twin loses the stunned VFX when the next turn starts.1 vote -
Losing connection to the internet during matchmaking sometimes causes the game to hang indefinitely.
Steps to reproduce:
1. Turn off your wifi connection while searching for an opponent.
2. Turn on wifi and wait for matchmaking to find an opponent.Actual Result: The game hangs indefinitely on the "Searching for an Opponent Screen"
Expected Result: The game continues to find an opponent.31 votes -
Quickly attempting to replace multiple creatures in succession can cause the last creature to become unresponsive
Replacing a Creature and quickly attempting to replace another Creature while the first Creature's animation is resolving causes the last Creature interacted with to become unresponsive.
Workaround: play another card, or let the replacement animation finish before playing another card.
Steps to reproduce:
1. In a game, cast 5 creatures.
2. Replace a creature.
3. Quickly drag another creature from your hand while the replacement animation is still playing.Actual Results: The last creature becomes unresponsive and hovers on screen.
Expected Results: The last creature you attempted to play is returned to your hand.1 vote -
Resuming the app from minimized can cause a crash
Minimizing the game on some devices causes it to crash when attempting to resume using it.
Steps to reproduce:
1. Navigate to the main menu on certain devices. (Pixel 2 XL is one reported example.)
2. Open the recent apps tab.
3. Re-open the app.Actual Results: The game completely relaunches.
Expected Results: The game reopens to the player's previous state.3 votes
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