Skip to content

Magic Spellslingers

This page is just for reporting bugs. If you are experiencing issues with your account, with a purchase, or otherwise need customer support, please click here. 

How to report a bug

  1. Give us the steps to reproduce the bug
  2. The actual results you’re experiencing
  3. The expected results of the feature
  4. Add any relevant screenshots/videos
  5. If you found a workaround, please add workaround steps.

If you would like to post an attachment to an existing thread, please start a new thread with your comment and leave a message for the moderators to merge your thread with the existing one.

If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.

729 results found

  1. Tinker could not target my own artifacts.

    Perhaps steps to reproduce is use the damage opponents when you heal artifact? Then tinker? I got it from the 3 card miracle draw. And couldn't tinker it

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. Draw out condition

    Draw out condition was not addressed in latest release.
    I appreciate all the balancing they did relating to maniac decks it was much needed. However core to MTG classic was the draw out condition if you had no cards to draw you lose the game. This enables other decks such as mill strategy to be mindful of card count rather than just allowing overdraw decks with out caring about deck count. Simply put if you have no cards to draw you lose that is MTG basics 101.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. match making

    played the same person 4 x in a row in the championship event really smoothed out match maker

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Primal Summoning doesn't reduce cost of Sea Monster added to hand

    I cast Primal Summoning, then the second level spell from the Druid Class I drew from it, which gave me my 20th mana gem and put Lorthos into my hand, but Lorthos's cost was not reduced to 0 like it should have been. (I did not play any creatures that turn)

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Whisper of the grave activated only once

    When multiple creatures die at the same time on my turn (using Day of Judgement, for example), the Whisper of the grave activated only once. I don't think this make sense.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Trap discount bug

    After using Hatch a Plan on my turn, I arm Absorb and do a few more plays, after I pass turn, Absorb shows its original cost of 3 rather than 1, then when my opponent plays a 4-drop, Absorb doesn't trigger. I think it's related to the cost mysteriously increasing and the screenshot provided should give an idea.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. Construction de deck FR

    Lors de la construction d'un deck, faire en sorte de lorsqu'on saisi un mot dans la recherche, cela doit rechercher aussi bien dans le nom des cartes, dans leur texte ou aussi dans leur type.

    Exemple : si je sais le mot "ange"
    - je trouve la carte "ange de la misericorde"
    - je trouve toutes les cartes dangerous
    - je trouve la capacite "la prochaine carte d'ange que vous piochez est reduit de 2"

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. Vampire and sneak

    The host died and the finale did not trigger to reduce a cost. The mission to summon 2 sneak creatures counted the first one, but didn't count the one in my hand that gained sneak that I summoned. I already had 1 towards it, that should have made 3.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. Not a bug, submit feedback takes me here...

    Gutfire Devil got hit too hard with not being able to block. Running cards that can't defend feels like too high a cost. Increasing the mana cost, reducing how many get added to deck, that's all fine. Heck, make the finale trigger only on your own turn, that's fine too, we just need to be able to defend ourselves with our cards.

    Also, why is Ajani's health 28? That feels way too high especially for a character that usually has bigger creatures than you do.

    Can the attack button and end turn buttons not occupy the same space? When you're…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. Skipped attack, said their turn but still acted like I was declaring attacks meaning the game was stuck .

    I skipped my attack and the button said "their turn" but my creatures that could attack were still highlighted. They could not attack and I could not pass the turn. I sat there for well longer than it should have to time out but the timer never started. I was stuck there until I conceded. A very lame way to lose a game I was about to win.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. should rise to platinum rank and conversely low to silver

    should rise to platinum rank and conversely low to silver

    I HAD 1168 POINTS, I WON THE GAME AND NOW I HAVE 631

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. Nightmares duplicate if milled for multiple cards

    Got milled for 10 cards. There was only 1 nightmare in the deck. That 1 nightmare triggered all 10 times. There’s a YouTube video by onesmartcat where he does it to someone else. It’s a pretty easy exploit and it’s on YouTube. So it’s probably gonna become pretty common.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. Midway through the game it concedes and I loose.

    This happens more often than actually finishing a match. 2\3 matches it kicks me out and says I loose. It’s not internet stability. It’s one of like 30 different bugs. Is this a beta?

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. Corsel Nacido de las Sombras

    The Card mentioned in Spanish sometimes doesn't trigger correcly with the power of Vraska making discarding 2 cards instead of 4, last time happened when using the card "Cadena Abismal" on it.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Willful Smith issue

    Playing a game with Nahiri, with Moorland Haunt as my land:
    Moorland Haunt gives me Kor Elite, which turns into a 1/1/1 flying armor haste creature. I play it, give it the sword, and attack in. On my next turn, the sword falls off, and I play Willful Smith. This buffs the copy of Kor Elite into a 2/1, and I can no longer assign the sword to it. Attached is a screenshot of the actual blade (attached to Gutfire Devil) and the mysteriously buffed Kor Elite.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. Jace out of cards in deck win

    With 2 cards left in jace draw deck the opponent played opportunity to draw 4 cards with out maniac in field yet then dropped and won.. shouldn't the deck be drawn out first and he loses just like a normal draw out scenario?

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Trickysyphobia vs lab Manic

    I had played Trickysyphobia and Pyromaniac while my opponent had 13 health.

    They were a Jace deck and then played Lab Manic and managed to empty their deck..

    I should have won but it was awarded to manic..

    At the least should be a draw? Please fix or clear up who should win? As I played it first, I feel win should have been with me... Lab Manic is especially overpowered with New artifact's and Tolarian land making them easier to play

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. Regenerate on moonlight

    When a moonlight creature with regenerate transforms (after having taken damage), it appears as though the game "knows" what its boosted toughness should be, but instead resets the toughness to the transformed creature's value and doesn't further heal (even after taking damage, despite the card still having the regenerate text on it).

    If you cast a second regenerate on the creature, it will magically fully heal to its fully buffed toughness again.

    e.g. regenerate & giant growth on estwald outcast (6/5) that then takes 4 damage (6/1) and transforms will turn into a 7/3 sneak regenerate. But won't heal (even…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Challenge did not work as stated

    I just completed the "win with any white spellslinger" challenge by winning with Soren, who is black and white, but the challenge remains unchanged. This challenge works with other multicolored white spellslingers.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Glitch or hacking?

    I was playing a standard match against RasmusTOP we got to the point of me winning on the next move. RasmusTOP decided to waste his remaining time on his turn but it never switched to my turn. I thought it could be frozen but I could still use all the phrases (greeting, good game, and wow) as well as look at all creature details. Had to concede to go back to home screen.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?

Magic Spellslingers

Categories

Feedback and Knowledge Base