Temporary mana gems completely break moonlight
Moonlight states that it triggers when the player ends their turn with exactly 2 mana gems remaining filled. I have observed now on many occasions against most plainswalkers that moonlight will in fact trigger under any of the following conditions: 1) 2 mana gems remain, 2) 2 mana gems remain with any number of temporary mana gems, 3) 0 mana gems remain with any number of temporary mana gems. I feel like only 1 should be valid, I could understand both 1 and 2 working if temp mana gems just don't count, but the existence of 3 makes this clearly a bug; It's particularly egregious when facing a green Planeswalker as they frequently have varying numbers of temp mana gems but don't have to do any work to account for that at all.
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WotC_Lukas#16626 commented
Temporary mana gems do count toward moonlight. Does it trigger with only 1 temporary gem? We are unable to reproduce.