Random target/number generator
Companion needs a random target selection generator function which allows you to input the number of possible targets as well as number of random target results you need. Chef's Kiss is a really interesting new card with so many possibilities I believe it is intimidating and that is why I do not see people trying to play with it. However, if players had a built in function within companion that could handle this card and other random effect cards, i believe this would open increase play with these types of cards and reduce stress, game delay, and errors associated with them.
CoLdPrIkLiEs#22552 shared this idea