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thebrodizzle#36086

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    thebrodizzle#36086 commented  · 

    USING MAC W EPIC GAMES
    Had the black screen issue after finishing a match of my m21 sealed game. Then I restarted the app and went to click "sealed resume" and the app crashes.
    The last few log lines of the player.log file:
    [UnityCrossThreadLogger]Client.SceneChange {"fromSceneName":"Home","toSceneName":"EventLanding","initiator":"User","context":"Sealed_M21"}
    PROFILE: 19.70ms leave ContentController - Home_Desktop_16x9(Clone)
    PROFILE: 15.27ms load ContentController - EventPageV2
    PROFILE: 0.06ms instantiate ContentController - EventPageV2
    MTGA(49278,0x7000081e2000) malloc: *** error for object 0x192780020: pointer being freed was not allocated
    *** set a breakpoint in malloc_error_break to debug
    attaching a few crash logs.

    An error occurred while saving the comment
    thebrodizzle#36086 commented  · 

    USING MAC W EPIC GAMES
    Had the black screen issue after finishing a match of my m21 sealed game. Then I restarted the app and went to click "sealed resume" and the app crashes.
    The last few log lines of the player.log file:
    [UnityCrossThreadLogger]Client.SceneChange {"fromSceneName":"Home","toSceneName":"EventLanding","initiator":"User","context":"Sealed_M21"}
    PROFILE: 19.70ms leave ContentController - Home_Desktop_16x9(Clone)
    PROFILE: 15.27ms load ContentController - EventPageV2
    PROFILE: 0.06ms instantiate ContentController - EventPageV2
    MTGA(49278,0x7000081e2000) malloc: *** error for object 0x192780020: pointer being freed was not allocated
    *** set a breakpoint in malloc_error_break to debug
    attaching a few crash logs.

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