Bertlord#65309
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11 results found
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1 vote
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2 votes
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5 votes
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9 votes
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5 votes
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1 vote
Bertlord#65309 shared this idea ·
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204 votes
An error occurred while saving the comment Bertlord#65309 supported this idea ·
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wastes
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Magic The Gathering Arena 2022.12.16 - 11.54.09.02.DVR.mp4 44424 KB -
bug2.png 1152 KB -
bug.png 652 KB -
500years.png 1229 KB -
2022-12-14 19-21-58.mp4 6962 KB -
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359 votesBertlord#65309 supported this idea ·
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Cards changing during drafts
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draft bug 2.png 4076 KB -
draft bug 1.png 3070 KB -
Cabaretti land changed back to jackhammer.log 67 KB -
Jackhammer exchanged for cabaretti land.log 61 KB -
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Player.log 9637 KB -
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1,829 votesBertlord#65309 supported this idea ·
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13 votes
An error occurred while saving the comment Bertlord#65309 commented
The solution to this issue is critical for many of my decks to be playable on mobile, but I don't think a complex GUI change is necessary, Anytime the player is discaring more than 7-10 cards have them select cards to keep rather than cards to discard, this way the number of selections required is always 7.
Bertlord#65309 supported this idea ·
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6 votes
Bertlord#65309 supported this idea ·
An error occurred while saving the comment Bertlord#65309 commented
had this happen, kinda.. I had no cards in library but seek new knowlege in hand. It seem to me the death frow empty libary check is in the wrong phase or, beginning steps are not calulated in proper phase order. I did't have a stop on my up keep, I had "Full control" on on PC...
My opponent made my slogurk a 40/40 and passed only for the game itself to not understand how the upkeep steps work...
this happens to me on pc. notably only when a bunch of triggers happen at once, after that the "sound engine" is basicly crashed and the game needs a restart to have any sound effects in game.