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Incinerator109#26248

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  1. Algorithm Improvement

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    Incinerator109#26248 commented  · 

    The weekly quests and daily rewards are both tied to getting wins. It is fundamental that wins are a common occurrence so players can grind their resources. With this in mind, a system needs to be in place that tracks player skill level and deck success rates with total matches played as part of the process. It’s endlessly frustrating losing 10 games in a row because your opponent has perfectly optimized and expensive decks, while your deck is cobbled together from whatever you can manage to own. The current “unbiased” system results in a “loss lockdown” where newer players constantly queue up, get destroyed by seasoned players and meta decks, and cannot gather resources to build their deck to counter the popular decks and expert players as a result, creating a cycle. Every match should be a dice roll, just like the cards you draw, but weighed dice in matchmaking are needed to prevent new blood from leaving due to the simple issue of “loss lock.”

    Incinerator109#26248 supported this idea  · 

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