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jose#01438

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  1. 2,697 votes

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  2. Obtained cards tagged as new but were already owned

    227 votes

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  3. 3 votes

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  4. 1,065 votes

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  5. 1 vote

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  6. 4 votes

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  7. Algorithm Improvement

    908 votes

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    jose#01438 supported this idea  · 
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    jose#01438 commented  · 

    There is an alarming problem with shuffling and matching.
    If I create a new deck, it can't be that it is paired with an identical deck, with the difference that the opponent does have the necessary resources against my proposal.
    It can't be that the distribution of times you start and your opponent starts is so unequal. Making a "mono-net" deck only work if you start and the game weights you in the majority of the times your opponent starts.
    The card dealing mechanism needs to be revised, it can't be that there is such a high probability that you fill up with lands or that some cards are literally ghosts, they don't come out.
    Incorporate a voluntary poll after each game, the possibility to export and share Decks with all users, possibility to make contacts between opponents.

    And, most importantly, make sure you don't use bots. Or in any case, that the AI used is not so lucky as to jeopardise the player's experience.

    They should reconsider the odds and try to make sure that everyone has a real ability to play fair, responsive games. It can't be that I have all the resources available and my opponent only lands, or the other way around.

    Help complete collections by exchanging resources for specialisation in game form (historical, standard, limited...).

    And be agile in responding and acting on user needs and suggestions. You earn millions thanks to us and the experience today is frankly deficient.
    The current experience is mostly hit and miss, generating short games, favouring too much the real payment to obtain resources and generating frustration and something as important and dangerous as gambling addiction.
    Fair games and healthy leisure.

  8. 500 votes

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