Rptro#15389
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14 votesRptro#15389 supported this idea ·
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20 votesRptro#15389 supported this idea ·
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134 votes
An error occurred while saving the comment Rptro#15389 supported this idea · -
42 votesRptro#15389 supported this idea ·
1. Steps to reproduce:
Enter Jump In! event. Play until first win. Resign. Without playing another game mode enter the Jump In! event again. Repeat this until three wins.
2. Platform: PC (the second time I tried this process), Android (the first time I tried this process)
3. Actual results:
After the first completed Jump In! event the counter of the quest goes to 1/3 as expected. After the second completed Jump In! event the counter of the quest goes to 2/3 as expected. After the third completed Jump In! event the counter of the quest is at 1/3 and no Jump In! token was awarded.
I did experience this once on Android and once on PC. There was no daily reset during the attempts.
On a side note I did experience that the quest progress did reset to 0/3 when playing another game mode in between so the two cases above were each three Jump In! events back to back without another game mode in between.
4. Expected result of the feature:
The counter of the quest should increase by one each time the first win in a Jump In! event is reached. So that the quest is finished after at least one win in three different Jump In! events. When this is achieved the promised Jump In! token should be awarded.
I think the progress of the quest shouldn't reset when playing another game mode in between though that might not be part of the bug.
I hope that this gets at least recognized as a bug. I saw that there are posts from at least January and it's still not in the known issues. I hope this was detailed enough to get recognized and reproduced.
Have a nice day
Rptro