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Magic Spellslingers

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1014 results found

  1. Tons of bugs that should have been fixed BEFORE beta

    Match shutting down after 1 turn, resulting in defeat.
    Phone getting really hot (One plus 5t) after a match, then crashes after 3 matches - every turn. My phone manages every other game just fine.
    Cards that are meant to stop an opponent card from blocking aren't working.

    There's some really basic bugs that would have shown up if the developers had even tested it themselves, that should have been fixed before beta testing.

    1 vote

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  2. Anticipate bug

    When you have 10 cards in your hand and cast anticipate, you should now be at 9 cards and able to get the drafted card. However the card you draft gets sent straight to the graveyard saying your hand is full.

    1 vote

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  3. button naming and placement

    this is minor but needs fixing. Btw thanks for all your work im loving the game.

    2 quick things that are accessibility and UX issues that could be easily fixed.

    1) Battle and cancel button in same location: so sometimes often when i click cancel on finding a battle, I'll hit it once or twice because it's a bit laggy, but the second click can sometimes start a new battle, to cancel again, etc, or if you click battle twice you can cancel it. What if you had slower mobility/shaky hands. Suggest placing Cancel up top of the frame its…

    1 vote

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  4. Omnath Plot Single Double³

    When Plot is played with Omnath, it only doubles power once rather than twice as I would expect. Joraga druid gives two extra cards... Vinewhips go up +2, Omnath should x4

    1 vote

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  5. Card count

    The remaining card counter is not accurate when playing mill decks. This is annoying as you really don't know if the opponent has 2 or 4 cards left, etc.

    Had this happen many times where opponents deck had no cards left, game said it was their final turn, but then they got another turn.

    1 vote

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  6. 1 vote

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  7. 1 vote

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  8. When you interact with the character selection before the animation stops, it stops working

    Build 0.10.2716.116391

    How to replicate: At the Planewalkers screen, click on to choose another planewalker, clicking characters slider before it finishes the moving animation causes it to stop responding. Only happens when the slider moves, it means you have a character placed at the right side and the animation slides from Chandra to the one selected.

    Screenshot won't help, so I'm not adding any.

    Keep up the great work.
    Cheers

    1 vote

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  9. Lost domri counter

    Lost my counters when the game accidentally crashed. I tried to reconnect since im winning the game, but i lost due to lost domri counter

    1 vote

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  10. 1 vote

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  11. 1 vote

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  12. 1 vote

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  13. Kick to homescreen

    Get kicked back to my phones home screen randomly.

    1 vote

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  14. 1 vote

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  15. Game Credits

    Cannot see end of the credits list without holding down the scrollbar, and even then doesn't show the end of the list.

    1 vote

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  16. 1 vote

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  17. Trap order

    It would be nice to know what the order of tap use is when attackers and defenders are involved. I used an Shields Up trap before attacking. My defender had an opening salvo trap.

    He blocked my creature and the opening salvo killed my attacker. Then my shields trap activated on nothing and was wasted. Not sure if this is a bug or just a game function that should be clearly identified in terms of trap order

    1 vote

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  18. Aether Figment not reducing after returned from graveyard

    I summoned an Aether Figment for 0. Then it died and returned to my hand with Champion’s Grit. The next turn I drafted again and the returned Figment’s cost did not change. I had a fresh Figment in my hand, and that card’s cost did change.

    2 votes

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  19. Daggerclaw Lord & Daggerclaw Imp

    I've now played several games where a bug has occurred when the opponent has summoned a Daggerclaw Lord and a Daggerclaw Imp from it's debut. My next turn is ended nearly immediately not allowing me to spend my mana gems and counter the opponent's board. It just happened in my last game and has happened at least one before in the same scenario.

    1 vote

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  20. Kaya vs kaya bug

    When both players are Kaya, when either player unchains a spirit both players cut downs are returned to their hand.

    This also happens if the opposite player is not kaya has copied or stolen a cut down during gameplay. If theybdonthis then when I unchain a spirit the cut down is returned from their graveyard to their hand.

    2 votes

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