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tasukentasuken#09536

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  1. 6 votes

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    tasukentasuken#09536 shared this idea  · 
  2. 520 votes

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    tasukentasuken#09536 commented  · 

    Heist Mechanism is getting stronger, not nerfed, because of stupid card changes.

    I can't do it because my opponent's choice is too slow.
    It's a stupid game where you wait for many turns and your opponent draws many cards with chorus cards, making alchemy less diverse and boring.

    Please nerf it as soon as possible

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    tasukentasuken#09536 commented  · 

    The heist deck is not only strong, it is very slow to play from turn 1! It's no fun even if I'm lucky enough to win a disadvantageous mirror match, and it's no fun to play the meta because it takes so long!

    Alchemy should stick to supporting unused mechanisms in standard construction! Don't force in alchemy original mechanisms that upset the game balance! Nerf this ****** card county as soon as possible! You said adjusting is the beauty of Alchemy, but you are full of lies. This is why the number of players is not increasing!

    tasukentasuken#09536 supported this idea  · 
  3. 22 votes

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    tasukentasuken#09536 supported this idea  · 
  4. 49 votes

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    tasukentasuken#09536 supported this idea  · 
  5. 42 votes

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    tasukentasuken#09536 supported this idea  · 
  6. 18 votes

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    tasukentasuken#09536 shared this idea  · 
  7. 19 votes

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    tasukentasuken#09536 commented  · 

    A deck that repeatedly performs Heists in a game takes a lot of time to play against. Idiots who start pondering for several minutes from the first turn have no right to play competitive games. Nerf them to eliminate such players.

    tasukentasuken#09536 supported this idea  · 
  8. 4 votes

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    tasukentasuken#09536 commented  · 

    Many players wait until the very last minute of the time limit, hoping that the opponent will get fed up and give up. The hourglass on the first turn is too long. It should be shortened in free play.

    tasukentasuken#09536 supported this idea  ·