Skip to content

hinotoumei

My feedback

9 results found

  1. 23 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    hinotoumei supported this idea  · 
  2. 9 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    hinotoumei commented  · 

    Every deck even in diamond is some dumb 150+ card deck

    Deck limit should be 101.

    100 cards + companion sort of like commander.

    Other numbers that work are

    96 with 36 lands
    86 with 34 lands
    And basic 80

    I’ve thoroughly tested this
    Anything above these numbers is Garbo…unless
    Seek..
    But nope they allow people to exceed this then print dumb alchemy cards that promote it

    So you end up with dumb decks that are full of 1 off copies of spells that conjure and seek and duplicate themselves

    Or dumb interactions such as using cynical loner to find whatever card you need then sheoldred assimilation to put it in top 5 then assemble the team or surveillance

    Complete bs

    Your game has essentially become rolling a die to see if you got a person who isn’t playing alchemy trash and has no more than 101 cards in their deck otherwise leave,..

    Every match is about counting size of opponents deck, checking to see if sideboard is functioning ; waiting 10 minutes for opponent to decide who goes first:, then leaving game as soon as opponent plays alchemy card

    Pathetic
    Delete all alchemy cards except those that follow your in paper mechanics or make sense in paper

    Conjure
    Seek
    Lands that double team
    Perpetual

    These are bs and promote toxic gameplay that is destroying your game.

    At least ban alchemy in historic so players aren’t forced to play pioneer where a huge chunk of their library is banned

    Hello, your go!!!

  3. 5 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    hinotoumei commented  · 

    the real bug is that it manually makes you count past 6 million then you lose..
    😂

  4. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    hinotoumei commented  · 

    Or they are just griefing.
    I’ve had players do this and you can tell they are there cuz they click on their hand then immediately join round 2

  5. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    hinotoumei commented  · 

    Please provide link to masters degree in mathematics

  6. 31 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    hinotoumei commented  · 

    Yup…never fixed. Works fine then randomly doesn’t
    Been like this since day one on pc android and ipad

  7. 4 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    hinotoumei supported this idea  · 
  8. 302 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    hinotoumei commented  · 

    Launch day for new set and can’t even play game
    Lol

    An error occurred while saving the comment
    hinotoumei commented  · 

    Put mascot exhibition in sideboard to fetch with divide by zero for imprint…
    Half my key cards are in sideboard..

    When I mastermind Karen or learn it only gives me access to 7 cards..

    Sideboard should be 25 - 60 extra cards. Instead we are given a measly 15…

    Which now we cannot even access.

    Lol

    Already tanked rank due to 250 hellgolifegainernetdeckbabies

    Now basically have to conced match if I can’t fetch lesson

    What a joke.

    This has been an on again off again issue with sideboard. It’s a recurring bug since day 1

    Maybe spend less money printing 12\12 Dino’s that cost 1 mana can’t be blocked and have haste ward infect wither cascade add 9 mana vigilance can’t be countered bs

    And more time fixing your game in ways that don’t promote brain dead gameplay

    Bo1 doesn’t need sideboard and shouldn’t be a ranked format
    Take alchemy out of historic or give us a proper eternal format.
    Pioneer is a joke when we can’t play half the cards we own

  9. 54 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    hinotoumei commented  · 

    Spends 2 mana to make spell uncounterable just to have spell returned to hand or exiled off the stack…
    Leaving you in the same situation as if you didn’t have the land.. it’s a crutch card.

Feedback and Knowledge Base