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  1. 13 votes

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  2. 8 votes

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  3. 2 votes

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  4. 8 votes

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  5. Algorithm Improvement

    933 votes

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    dRCEB27#55640 commented  · 

    9/28 UPDATE: Seriously, this is ridiculous - routinely getting zero mana after the initial hand for 4+ turns when opponent has gotten all the mana they could ask for… with a 33% ratio, statistically 1 in 3 draws should be mana. FIX THIS.

    ———————
    WHY are initial hands routinely short on mana (2 mana or less about 75% of the time - usually requiring at least 2 mulligans to get a reasonable starting mix)??

    AND WHY, again nearly 75% of the time, do games progress with either little to no mana drawn after turn 1 OR conversely little to no creatures - such that you end up with just mana draws or just non-mana draws in game??

    This is with decks that are generally constructed to be 66%/33% - non-mana/mana ratio…

    Routinely getting these sorts of draws repeatedly doesn’t make any sense - and it’s also not very fun when it seems to be happening game after game.

    You should consider reevaluating your shuffle and draw algorithms, as they don’t seem entirely random nor at least logical.

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