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  1. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    It likely had damage on it, and moving the Equipment reduced its toughness so it had lethal damage on it, and it was destroyed.

  2. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    If you played the land in your first main phase, you got the untap and extra attack phase after that first main phase, and likely had all tapped creatures when your regular attack step began.

    Play your lands second main phase with Moraug.

  3. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Opponent likely played a spell that says "Damage can't be prevented", such as the Stomp adventure on Bonecrusher Giant.

  4. 2 votes

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    sparksfamilyvalues#95319 commented  · 

    This is not a bug

  5. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Did they control Voice of Victory?

  6. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Did your opponent control High Noon?

  7. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    For the second, did your tokens take damage in combat? And then you reduced the number of artifacts you control, reducing their toughness?

  8. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Did your opponent control a tax effect like Thalia?

  9. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Explosive Getaway can have a target, and if that target is not a legal target when the spell starts to resolve, none of its effects will resolve, including the damage effect.

  10. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    What did you choose for X? The reduction will be applied against that.

  11. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    The opponent controlled you during your turn. You then got an extra turn where the opponent was not in control of you.

  12. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Your opponent has Anthem of Champions in play

  13. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    This is the effect given to permanents with indestructible.

  14. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    What are they countering the Lightstall with? There are spells that, instead of countering a spell, will return the spell to its owner's hand.

  15. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    You need to enter full control to respond to your own spells and abilities

  16. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    If your creature doesn't have the Hexproof animation, it is likely that your opponent controls Nowhere to Run.

  17. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Kellan the Kid allows you to cast a permanent spell with lesser or equal mana value. Esper Origins costs 2, even when you are using its flashback cost, so you would need a creature, enchantment, artifact, battle, or planeswalker that costs 2 or less in your hand to use Kellan's ability.

    Lands are not permanent spells.

  18. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Did your opponent control Soul-Scar Mage?

  19. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    Did they also have The Seriema in play?

  20. 1 vote

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    sparksfamilyvalues#95319 commented  · 

    If the game asked if you were sure about targeting the spell to counter, it's because the spell was uncounterable, most likely due to Cavern of Souls naming Avatar.

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