Rezzahan#77802
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3 votes
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1 vote
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Rezzahan#77802
commented
I do not know, where you get the notion, that any card you have already completed will net you a wildcard if gotten again. That is not the case, wildcards are not gotten that easily, not even common ones. Excess commons and uncommons contribute to the vault (0.1% for a common, 0.3% for an uncommon). Only rares and mythics are duplicate protected, and only when opening packs, commons and uncommons are not. Excess rares and mythics, if you have completed those for the set already, get you 20 gems, or 40 gems respectively. A full vault will get you some wildcards (3 uncommons, 2 rares, 1 mythic).
Duplicate protection means, that you WILL get a rare or mythic you do not have already. Unless you already have all of the ones that can be opened in packs. But you will not get a rarity upgrade or downgrade. So if your rares are complete and your mythics are not, opening a rare will get you gems, not a mythic, and vice versa. Also note, that not all cards associated with a set can be opened in packs. Some cards only exist in special products, and must be obtained via those products or by using wildcards.
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1 vote
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Rezzahan#77802
commented
Those cards are no longer legal in Standard. They rotated out when Edge of Eternities was released, and have not seen a reprint since then.
In essence, currently all cards from sets since Wilds of Eldraine are legal in Standard (sans the bans, of course). That's
Wilds of Eldraine
Lost Caves of Ixalan
Murders at Karlow Manor
Outlaws of Thunder Junction + The Big Score
Bloomburrow
Duskmourn
Aetherdrift
Tarkir: Dragonstorm
Magic: Final Fantasy
Edge of Eternities
Spiderman/Through the Omenpaths
Avatar: The Last Airbender
Lorwyn Eclipledand Foundations (which will be legal in Standard until 2029)
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2 votes
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Rezzahan#77802
commented
Your opponent had cast Nameless Inversion. Part of its effect it making the creature lose all its creature types. So it was not a Goblin anymore, and Collective Inferno didn't apply to its damage due to this.
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1 vote
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Rezzahan#77802
commented
It's not a bug. It's you not understanding the difference between damage and loss of life. Monument of Endurance causes loss of life, no damage involved, so Artist's Talent doesn't apply. Damage to a player usually CAUSES loss of life, but not all loss of life is from damage. Life can be lost directly without damage, like with the Monument.
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2 votes
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Rezzahan#77802
commented
Was their greatest toughness among creatures 4 or more? It doesn't matter what toughness the blighted creature had, the limit is the greatest toughness overall. And you can blight greater than the toughness of the creature you are blighting. It will just receive more -1/-1 counters and die with negative toughness. Nothing wrong with that.
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1 vote
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Rezzahan#77802
commented
Tokens aren't cards. And Moonshadow's ability requires permanent CARDS to enter the graveyard.
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1 vote
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Rezzahan#77802
commented
You'd have to activate Mutavault before the upkeep begins, which is not possible unless you somehow get a second upkeep. Because the trigger goes on the stack before you get priority, and you must choose a target when it is put on the stack. You cannot animate Mutavault in time, since that requires priority, and you cannot wait with choosing a target.
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1 vote
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Rezzahan#77802
commented
State based actions from the same check happen at the same time. Both the Wolf dying for having 0 or less toughness and the counters annihilating each other are state based actions, and they happen from the same check here. Unfortunately for you, leaves-the-battlefield triggers, like undying and all "dies" triggers, trigger based on the game state prior to the event. And prior to the wolf dying it had both +1/+1 counters and -1/-1 counters. The former keeps undying from triggering, because it died with a +1/+1 counter on it.
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1 vote
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Rezzahan#77802
commented
Season rewards are given at the end of the season, so at the end of the month.
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1 vote
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Rezzahan#77802
commented
Simple, Skyclave Apparation has no means to return the card, it is exiled for good. Instead as compensation when the Apparition leaves the battlefield, the owner of the card gets a token creature.
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1 vote
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Rezzahan#77802
commented
It does not:
115.10. Spells and abilities can affect objects and players they don’t target. In general, those objects and
players aren’t chosen until the spell or ability resolves. See rule 608, “Resolving Spells and
Abilities.”115.10a Just because an object or player is being affected by a spell or ability doesn’t make that
object or player a target of that spell or ability. Unless that object or player is identified by the
word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a
target.115.10b In particular, the word “you” in an object’s text doesn’t indicate a target.
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Rezzahan#77802
commented
You already mentioned the reason why this is not a bug: all your creatures' abilities were removed. And since you cast Restoration Magic in response to Final showdown, any abilities granted by Restoration Magic are granted before Final Showdown removes all abilities, then they get removed when FS resolves. This includes indestructible and hexproof.
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2 votes
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Rezzahan#77802
commented
All effects of a Command happen during its resolution, a time when no triggers can be put on the stack. Any triggers going off during the spell's resolution have to wait to be put on the stack until after the spell has finished resolving, meaning until after the Command has executed all its chosen modes.
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1 vote
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Rezzahan#77802
commented
"Search your library for up to three MONOCOLORED cards with different names and exile them. [...]"
Emrakul is colorless, not monocolored. To be monocolored means to have exactly one color.
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1 vote
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Rezzahan#77802
commented
Lands are colorless. Of course they do not count when counting colors.
An object's colors are derived from the colored mana symbols in its mana cost, its color indicators if it has any, and effects that set/change its colors. Lands usually have none of those.
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3 votes
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Rezzahan#77802
commented
If the Watershaper was on the field before Abigale's trigger resolved, it had the older timestamp. Watershaper does not have a triggered ability, rather it has a static ability creating a continuous effect, even if that effect amounts to nothing if the condition is not met. And since ability granting and losing happen in the same layer, and no dependency is involved, the younger timestamp wins. Which means the conditional indestructible from the Watershaper was removed by Abigale's effect.
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1 vote
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Rezzahan#77802
commented
Did X equal 5 or greater? Because only then can Banefire not be countered.
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1 vote
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Rezzahan#77802
commented
And? As per the card's text, you search for a creature card, any creature card. It is when the additioinal cost was paid and the searched card matches the chosen creature type, that it must be put on the battlefield instead of into the hand. The chosen creature type has no relevance for the search.
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2 votes
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Rezzahan#77802
commented
No, that is an intentional ferature, implemented and announced a year ago. Any card you craft will cost you a wildcard corresponding to the lowest rarity printing of the card on Arena, regardless of the rarity of the version you want to craft. Bloom Tender's lowest rarity on Arena is rare, hence any version of it, even the mythic one from Lorwyn Eclipsed, will cost a rare wildcard.
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1 vote
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Rezzahan#77802
commented
It is not the spell that deals the damage. As per its text, it is the creature that does. And the creature has deathtouch. The source of damage is not nessessarily the spell/ability that causes it.
Compare Hard-Hitting Question with Monstrous Emergence.
Crafting a card costs a wildcard of the lowest rarity printing of that card, regardless of the rarity of the version you craft. Has been the case for a year now, an intentioanl change, and has been announced as such.