Rezzahan#77802
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1 vote
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Rezzahan#77802
commented
RANKS cannot be lost once achieved. The ranks are bronze, silver, gold, platinum, diamond, and mythic. Tiers within those ranks can be lost, and that has always been the case, with the exception of bronze. You cannot fall from platinum for example, but you can drop from platinum 1 all the way down to platinum 4.
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1 vote
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Rezzahan#77802
commented
Arena taps Spider Manifestations, because casting your spell will UNTAP it, leaving you with more available mana for the turn. If you do not like how Arena autotaps, you can disable the autotapper in the settings menu. Doing so results in Arena merely suggesting how to tap. You can then either accept the proposal, or you can manually use your mana sources and floating mana until Arena's constantly updating suggestion aligns with your wishes, and then accept to let it autotap the remainder of that suggestion.
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1 vote
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Rezzahan#77802
commented
Valkmira excludes itself from its effect.
"Whenever you or ANOTHER permanent you control ..."
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1 vote
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Rezzahan#77802
commented
Disable the autotap in the settings menu, and Arena will simply put forth a suggestion of how to tap your permanents for mana. You can then individually tap permanents differently until Arena's updated suggestion meets your needs and confirm, or fully tap everything manually if Arena stubbornly refuses to align with your demands. You can even click on mana in your mana pool to explicitly spend that mana on the thing you need mana for.
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1 vote
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Rezzahan#77802
commented
Voice of Victory has been around for a loooong time now, and is a much played card in Standard.
"Your opponents can't cast spells during your turn."
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1 vote
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Rezzahan#77802
commented
Reading your opponent's cards can prevent a lot of frustration.
Lavina, Azorius Renegade:
"Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls."
Of course, this only addresses the sceenshot. But the other instances may have similar causes: your opponent, or even you yourself, having effects that interfere.
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1 vote
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Rezzahan#77802
commented
Unlike Vindictive Vampire Al Bhed Scavanger's trigger targets an opponent. If you can't lergally target your only opponent, then the trigger cannot be put on the stack, and is removed. Your opponent most likely had hexproof.
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1 vote
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Rezzahan#77802
commented
It is a LEGENDARY instant. That means, to cast it, you have to have a legendary creature or planeswalker on the field.
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1 vote
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Rezzahan#77802
commented
The Patchwork Banner gives it an additional +1/+1 for being of the chosen type.
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1 vote
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Rezzahan#77802
commented
Changing control of an equipment does not make it unattach from the creature it's attached to. To do that, the controller has to use the equip ability or some other means to attach it to a different creature. An equipment CAN be attached to a creature you do not control. The equip ability can only target a creature you control, but attachment to a creature under a different player's control by other means or circumstances is possible. All you had to do is use the equip ability of your Dragonfire Blade to attach it to one of your creatures.
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1 vote
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Rezzahan#77802
commented
Tom Bombadil only triggers, if the final chapter of a Saga resolves. But in both your cases, the final chapter ability couldn't even be placed on the stack due to lack of legal targets, so it could not resolve. Hence, Tom Bombadil did not trigger.
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1 vote
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Rezzahan#77802
commented
Nothing about taking control of an opponent's equipment makes it fall off. An equipment you control CAN be attached to a creature you do not control. The equip ability cannot target such a creature, but attachment by other means or circumstances, like in this case, is not prohibited. The equipment was under your control, and it was still legally attached to your opponent's creature. You have to move it to one of your creatures, usually by using its equip ability, to unattach it from that creature. Or if it is a reconfigure card, pay the reconfigure cost to turn it back into a creature.
In the case of Dragonfire Blade, the equipment grants the equipped creature the stated abilities. So that creature still had hexproof from monocolored, and as the opponent of that creature's controller, you could not target it with monocolored things.
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1 vote
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Rezzahan#77802
commented
Yes, that is how the card is worded. To use or decline the offered option, to pay for it or not, is chosen on resolution. All targeted abilities, optional and mandatory alike, require to pick the nessessary number of legal targets to put it on the stack. You cannot decline to put it on the stack, that part, and all that it entails, is mandatory even for optional triggers.
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1 vote
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Rezzahan#77802
commented
Your opponent has a Herald of Eternal Dawn:
"You can't lose the game and your opponents can't win the game."
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1 vote
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Rezzahan#77802
commented
Loading Zone does not have any triggered abilities. Ignoring warp, it only has a static ability that creates a replacement effect. Replacement effects modify the original events. So when you would put counters on your permanents, twice as many counters are put on them instead. This is applied right away as the original counter placing happens. Of course, Loading Zone has to be on the field at that time to have its effect active.
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1 vote
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Rezzahan#77802
commented
That is a limitation of paper Magic, not a bug on Arerna. You are not entitled to that information, so it is not given.
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1 vote
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Rezzahan#77802
commented
Were the arrows above and below the blocker and the player not there?
Before beginning to assign damage, only the arrow above the blocker is white and clickable to increase assigned damage to it. The arrow below is grayed out until you can decrease assigned damage without going negative. And the arrows above and below the player are only clickable when lethal damage has been assigned to all blockers. The confirm button will be clickable once the exact amount of combat damage has been assigned.
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2 votes
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Rezzahan#77802
commented
Nothing to fix here, this is the correct behaviour. Because Magus of the Moon changes the subtypes of permanents, it applies in layer 4. Ability losing only gets to apply way later in layer 6. So when going through the layers of applying continuous effects, type changes are applied before the ability can be removed by another continuous effect. In short, ability losing effects cannot stop type changes
And it gets even worse. Due to rule 613.6 once an effect starts to apply, it gets to apply fully, even if the ability generating the effect is lost during the process. So if a type change effect also had a power/toughness changing part, that p/t change will also still happen, despite being a layer 7 effect.
613.6. If an effect should be applied in different layers and/or sublayers, the parts of the effect each
apply in their appropriate ones. If an effect starts to apply in one layer and/or sublayer, it will
continue to be applied to the same set of objects in each other applicable layer and/or sublayer, even
if the ability generating the effect is removed during this process -
1 vote
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Rezzahan#77802
commented
Your screenshot shows you with only 5 mana in your mana pool. Untapped lands do not count for Ozai, mana in your pool does.
Vraska turns creatures into Treasures, but it does not make them Treasure tokens. The Big Spender requires Treasure tokens to be sacrificed. Even turning a token creature into a Treasure this way won't suffice, since "Treasure token" is a specified kind of token within the game, and only those count.