Rezzahan#77802
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1 vote
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1 vote
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Rezzahan#77802
commented
Did they have Nowhere to Run on the field?
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1 vote
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Rezzahan#77802
commented
Loki, God of Mischief? It triggers only for abilities targeting. And it has to be your ability. And it triggers only once per turn.
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1 vote
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Rezzahan#77802
commented
Wall Crawl does not put counters on anything, neither does Grow Extra Arms, it's just a temporary buff. Your Skyward Spider was still unmodified.
Not every +1/+1 or -1/-1 happens with counters. In fact, the majority of such effects do not use counters. Only the effects that specify counters, use counters. That Restorative Technique is a case in point.
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1 vote
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Rezzahan#77802
commented
Sounds like an Aven Mindcensor was around.
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1 vote
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Rezzahan#77802
commented
Not a bug. This is yet another example of an ability changing creature types and do something else, too. Type changes happen in layer 4, ability losing in layer 6, so type changes always happen before that. And due to rule 613.6b, once an effect starts to apply, it gets to apply fully, even if the ability creating the effect is lost before the parts in later layers are applied. Meaning, since the effect started to apply in layer 4, its layer 7 parts get to apply, too, despite layer 6 removing the ability. So the creature still gets the +2/+2.
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1 vote
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Rezzahan#77802
commented
That rule has existed for DECADES.
704.5q If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1
counters are removed from it, where N is the smaller of the number of +1/+1 and -1/-1 counters
on it. -
0 votes
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Rezzahan#77802
commented
The Sue Storm spell does not have mana value 4, does not have power 4, does not have toughness 4. The Archaic does not change that. So of course TF4 do not trigger.
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1 vote
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Rezzahan#77802
commented
The ability targets an opponent. So, where you an illegal target due to having hexproof or protection? If yes, no legal target can be chosen, and the trigger is removed from the stack right away.
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1 vote
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Rezzahan#77802
commented
You have to go to Full Control to keep priority and respond to your own spells and abilities. Otherwise Arena uses the tournament shortcut of passing priority.
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1 vote
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Rezzahan#77802
commented
And why would you be able to cast it? It's neither an instant nor a sorcery, so the Lute does not help you ramp into it. The mana from the ability granted by the Lute is restricted to only those kinds of spells.
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1 vote
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Rezzahan#77802
commented
Other TAPPED legendary creatures you control have indestructible.
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2 votes
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Rezzahan#77802
commented
Yeah, Alchemy is not fun. Even WINNING with Alchemy is not fun.
I will continue to simply and immediately drop out of any game where an Alchemy card is being presented. I'm not going to have fun, so why should I continue? Give me a Brawl format, where those utterly broken and totally unbalanced "cards" are not playable. I don't need all cards in Magic, I'd be happy with a Pioneer Brawl format. Let the power hungry people duke it out among themselves, and let players have some fun without having to worry about this garbage.
This is also, why I won't be participating much on the Brawl ladder. No point trying to climb up there when every opponent will drop Alchemy cards anyway.
Rezzahan#77802
supported this idea
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1 vote
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Rezzahan#77802
commented
Did not transform. Your opponent PLAYED her on the back side. Which is possible, because the back side has a mana cost.
That feature isn't even new, it was introduced with Through the Omenpaths/Spiderman.
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1 vote
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Rezzahan#77802
commented
The Shiko exiles has to have a mana value of 3 or less, which Tony Stark has, so can get exiled. But since both sides are castable, you can cast either side for free. Shiko does not care about the mana value of the spell the card becomes.
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1 vote
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Rezzahan#77802
commented
The back side has a mana cost and CAN be cast for it. It's not a bug, it's a feature.
The first such cards were introduced in Through the Omenpaths/Spiderman.
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1 vote
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Rezzahan#77802
commented
Triggered abilities are not activated abilities, the two are very different. Why do so many people treat them as if the terms were interchangeble? They are not. They are precice terms used in the Magic vocabulary with very specific meanings. Only activated abilities can be activated, only triggered abilities can trigger.
An activated ability ALWAYS uses the template [cost]:[effect], either on the card directly, or in the rules if it is a keyword ability. If an ability does not have that template, it is not an activated ability.
Triggered abilities ALWAYS denote their trigger conditions with "when", "whenever", or "at". If an ability doesn't, it is not a triggered ability.
So of course Nahiri's Binding does not stop abilities from triggering. They are not activated abilities, and you could not activate them if you tried, even without the Binding.
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1 vote
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Rezzahan#77802
commented
Mana abilities of creatures are lost, that's included in "lose ALL abilities".
But creatures are not the only objects that can have mana abilities. Lands and artifacts are the usual suspects for that. Those can still be used, because they still exist. But all other activated abilities except for loyalty abilities cannot be used.
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1 vote
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Rezzahan#77802
commented
Because the copy is a creature. Creatures cannot be attached to anything. An effect that tries to do so will simply fail. Only the Reconfigure ability gets around that, because that's specifically included in the rules for it.
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1 vote
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Rezzahan#77802
commented
You have to choose the creature that gets its power and toughnmess doubled first. Then you have to choose the creature that will fight, and then you have to choose the creature that it will fight with. If you want the same creature of yours to be the target both times, you have to select it twice, once for each mode.
Most likely, you thought that the target for mode one would also be automatically the target for mode two, which is not the case, and you stopped before you got to the part where the opposing creature is chosen.
You have a misunderstanding of the rules. NOTHING can go on the stack, much less resolve, during the untap step. Yes, Mesmeric Orb triggers in the untap step, but those triggers cannot be placed on the stack in that step. They have to wait for upkeep. And since the upkeep has to begin for that, it begins with you having only 3 creature cards in the graveyard.
502.4. No player receives priority during the untap step, so no spells can be cast or resolve and no
abilities can be activated or resolve. Any ability that triggers during this step will be held until the
next time a player would receive priority, which is usually during the upkeep step. (See rule 503,
“Upkeep Step.”)