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Rezzahan#77802

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  1. 1 vote

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    Rezzahan#77802 commented  · 

    If that is a primary way for you to discard, then you should not play Proft's Eidetic Memory:

    "You have no maximum hand size."

  2. 2 votes

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    Rezzahan#77802 commented  · 

    The creation of the lander token only requires the target to be of mana value 2 or less. It does not depend on the successful destruction of the target.

  3. 1 vote

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    Rezzahan#77802 commented  · 

    When asked "are you sure?" when targeting a spell on the stack, that means, the spell is uncounterable for some reason. Ward, as you said, does not work on the stack, so Arena does not give that notification for a spell with ward on the stack. The most likely reason the spell could not be countered is a Cavern of Souls set to Leviathan.

  4. 1 vote

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    Rezzahan#77802 commented  · 

    You have to cast 5+ spells for a game to count towards "number of games" and "win a game where ..." achievements. The "Death by Vanilla" even requires 5+ creature spells. And the creatures have to be completely vanilla, so nothing in the text box except flavor text.

  5. 1 vote

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    Rezzahan#77802 commented  · 

    Valgavoth exilkes only cards. Tokens still die.

  6. 1 vote

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    Rezzahan#77802 commented  · 

    Let's check:

    1) Did you cast 5 or more creature spells?
    2) Did none of them have any abilities, meaning their textboxes were COMPLETELY empty except for flavor text?
    3) Did you win the game?
    ( 4) for completeness sake, the game was not a direct challenge nort against Sparky?)

  7. 1 vote

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    Rezzahan#77802 commented  · 

    Craft the card, or open it in a pack. You bought a card STYLE, not the card. Individual cards are NEVER offered in the store.

  8. 1 vote

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    Rezzahan#77802 commented  · 

    All-Fates Scroll's activation ALWAYS costs 7 mana, there is no cost reduction here. The number of differently named land you control only affects the number of cards you draw off the ability.

  9. 2 votes

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    Rezzahan#77802 commented  · 

    Did your opponent have Nowhere to Run?

  10. 1 vote

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    Rezzahan#77802 commented  · 

    Did your opponent have The Darness Crystal, Leyline of the Void, or similar on the field? Or any player have Rest in Peace out?

  11. 2 votes

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    Rezzahan#77802 commented  · 

    If you are sure, that there is no third color hidden somwhere among your other 99 cards, save the deck regardless of the clients complaints. Then start Brawl and see if the deck is availbale anyways. Had that issue with Yargle yesterday, which somehow didn't take in deckbuilding, but was playable nonetheless.

  12. 1 vote

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    Rezzahan#77802 commented  · 

    You tried to cast a sorcery in your upkeep?

  13. 1 vote

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    Rezzahan#77802 commented  · 

    Both are possible. It is the controller of the affected object (or its owner if it has no controller), that choses the first effect to apply. The other effect will then become inapplicable. This is yet another automated thing, though, that more experienced players should disable in the settings, so that they actually get presented with the choice instead of the game making it for them.

  14. 1 vote

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    Rezzahan#77802 commented  · 

    Voice of Victory?

  15. 1 vote

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    Rezzahan#77802 commented  · 

    Grim Hireling DID damage to you. Flare of Fortitude only prevents your life total from changing, it does not prevent damage. The RESULT of damage to you is then simply nothing. That does not change the fact, that combat damage was dealt to you. (See rule 120.4)

  16. 1 vote

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    Rezzahan#77802 commented  · 

    If you pay for the Snakeskin Veil with mana from Ruby, yes. If the autotapper did so, you should disable it in the settings menu. That way, you will only see a proposal on how mana is aquired, and you can manually generate mana differently, even choose which mana in your mana pool is being spent. It will require more clicking and decision making on your part, though.

  17. 4 votes

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    Rezzahan#77802 commented  · 

    @Triton
    Your screenshot doesn't look like you have cast 5+ creature spells in that game. It has to be 5+ CREATURE spells, not just 5+ spells.

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    Rezzahan#77802 commented  · 

    Most likely you are not casting enough creature spells. You have to cast at least 5 creature spells to get the achievement. Says so in the details of the achievement (hover over the reward for it to see it)

  18. 1 vote

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    Rezzahan#77802 commented  · 

    Not a bug, this is how it should work. Moonlit Meditation only changes the type of token you are getting, but any additional effects, like getting counters, enter attacking, or being sacrificed in the end step, etc., still apply, because those additional effects aren't replaced.

  19. 1 vote

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    Rezzahan#77802 commented  · 

    You don't get any wildcards from having a common or uncommon complete already, nor do those rarities have duplicate protection. You are not losing out on anything. The "first" marker is most likely due to you not having one version of the card at all from another set.

    Excess commons and uncommons contribute to the vault (+0.1% for a common, +0.3% for an uncommon). A completed vault gives you 3 uncommon wildcards, 2 rare ones, and a mythic one.

  20. 5 votes

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    Rezzahan#77802 commented  · 

    You have to cast at least 5 creature spells. That condition is listed in the achievement (hover over the achievement icon to see it).

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