Rezzahan#77802
My feedback
666 results found
-
29 votes
An error occurred while saving the comment -
19 votes
Rezzahan#77802
supported this idea
·
-
15 votes
An error occurred while saving the comment
Rezzahan#77802
commented
This is called Full Control Mode, which you can enable if you want to use it. The default is not using it.
-
20 votes
Rezzahan#77802
supported this idea
·
-
13 votes
An error occurred while saving the comment
Rezzahan#77802
commented
Those judges either misunderstood you or are not worth being called judges. Or you misunderstood their answer. Because an indestructible creature that gets hit by a -X/-X effect, which reduces its toughness to 0 or less, is not destroyed but it DOES DIE. The state based action that puts it into the graveyard is not destruction, so indestructible cannot save the creature.
702.12b A permanent with indestructible can’t be destroyed. Such permanents aren’t destroyed by
lethal damage, and they ignore the state-based action that checks for lethal damage (see rule
704.5g).704.5g If a creature has toughness greater than 0, it has damage marked on it, and the total damage
marked on it is greater than or equal to its toughness, that creature has been dealt lethal damage
and is destroyed. Regeneration can replace this event.704.5h If a creature has toughness greater than 0, and it’s been dealt damage by a source with
deathtouch since the last time state-based actions were checked, that creature is destroyed.
Regeneration can replace this event704.5f If a creature has toughness 0 or less, it’s put into its owner’s graveyard. Regeneration can’t
replace this event. -
12 votes
An error occurred while saving the comment
Rezzahan#77802
commented
Tinybones's trigger has to target a nonland PERMANET CARD in the opponent's graveyard. If there is no such card, the trigger cannot be given a legal target, and is removed from the stack immediately.
And did you gain AND lose life during the turn, BEFORE the end step began?