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Rezzahan#77802

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  1. 1 vote

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    Rezzahan#77802 commented  · 

    Both triggers go off at the beginning of combat and are put on the stack at the same time. Therefore the Forge's token does not yet exist when you have to choose a target for the Talent's trigger, and thus cannot choose that token. This is true regardless of the order of the triggers.

  2. 2 votes

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    Rezzahan#77802 commented  · 

    Did they have Nowhere to Run on the field?

  3. 1 vote

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    Rezzahan#77802 commented  · 

    Leyline only affects the opponent, and only actual cards. The leyline's controller's creatures die just fine as do any tokens.

  4. 1 vote

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    Rezzahan#77802 commented  · 

    Orbs get you card STYLES, not cards. You can use the style IF you have the card. Same for any "card" you see in the store in the daily deals. Those are not cards, they are card STYLES.

  5. 3 votes

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    Rezzahan#77802 commented  · 

    The land did not die, it reverted back to being a non-animated land. Because Harmonous Emergence replaced the destruction of the land creature with sacrificing the aura instead and giving the land indestructible.

  6. 1 vote

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    Rezzahan#77802 commented  · 

    It did not work because your sequence was off. You cannot target the Elk when it has already left the batlefield. And it has already left the battlefield, because sacrificing it is part of the activation cost. So it was gone before any player got priority to respond. To get the result you want, you have to FIRST cast your spell, that will bring it back, and THEN after that resolved sacrifice the Elk.

  7. 1 vote

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    Rezzahan#77802 commented  · 

    Dreadmaw's Ire requires an ATTACKING creature as its target, so you can't cast it outside of combat.

  8. 2 votes

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    Rezzahan#77802 commented  · 

    The Tarkir tri-lands do not have ANY land types. You need the Capenna family lands or Ikoria's Triomes for that.

    A land's land types are determined by its type line, not by the mana it can produce.

  9. 2 votes

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    Rezzahan#77802 commented  · 

    Yes, that was an intentional recent change. Now you will ALWAYS use a wildcard corresponding to the lowest rarity printing of the card, regardless of which version of the card you craft.

  10. 1 vote

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    Rezzahan#77802 commented  · 

    There are quite a number of cards that disallow casting spells at certain times, including instants. Voice of Victory is one of the newer ones, a heavily played card, that people seem to simply not read, and that disallows casting spells on its controller's turn.

  11. 1 vote

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    Rezzahan#77802 commented  · 

    Neither Pactdoll Terror nor any artifact entered under your control. So why did you expect the Terror to trigger? Pilot is not an artifact.

  12. 1 vote

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    Rezzahan#77802 commented  · 

    Shiko copies a CARD, and then lets you cast the copy. The achievement "Twice as nice" requires you to copy SPELLS. To copy a spell, you have to make a copy of a spell that's on the stack, and that copy is then created directly on the stack and NOT cast. Any effects that say to copy a card and then cast the copy will not count for the achievement.

    Examples of ways to get copies of spells:

    Plumb the Forbidden when sacrificing creatures to it (can make a lot of copies,and each copy counts for the achievement)

    The casualty mechanic, when sacrifcing a creature

    Reverberate

    Jin-Gitaxias, Progress Tyrant (copies instants, sorceries, and artifact spells)

    Chandra, Hope's Beacon (copies instants and sorceries)

  13. 1 vote

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    Rezzahan#77802 commented  · 

    Not a bug:

    "Whenever Satoru, the Infiltrator and/or one or more other NONTOKEN creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card."

  14. 1 vote

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    Rezzahan#77802 commented  · 

    The trigger condition of Barrowin is just "Whenever Barrowin of Clan Undurr attacks ...". It will trigger EVERY SINGLE TIME Barrowing attacks, dungeons having been entered or not, dungeons having been completed or not. The EFFECT is what is conditional upon having a dungeon completed.

    The if-condition is NOT an intervening-if clause, because it doesn't directly follow the trigger condition. And so it doesn't have to be true for the ability to trigger. It just has to be true on resolution for the ability to do something.

  15. 1 vote

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    Rezzahan#77802 commented  · 

    Did your opponent have Voice of Victory on the field?

    Also, Ephara's Dispersal can only bounce ONE creature.

  16. 1 vote

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    Rezzahan#77802 commented  · 

    The rare was probably an ICR for the dailies. Arena still has problems showing all rewards when daily ICRs and Mastery Pass overlap. So the mythic was most likely gotten, but just not announced. The problem grows, if you do not check right away, because as soon as you go into your collection or any deckbuilding (that includes Limited decks) and do not check, Arena treats it has having been seen, and won't show the card as new anymore. Always check right away for wether you got the card for your new level of the Mastery Pass. Don't rely on Arena to notify you.

  17. 1 vote

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    Rezzahan#77802 commented  · 

    A Voice of Victory would have prevented you from casting anything on your opponent's turn, though. Did your opponent have a Voice on the field?

  18. 1 vote

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    Rezzahan#77802 commented  · 

    Mobilize tokens don't attack, they enter attacking. So Tasha's Emblem trigger condition is not met for those tokens. To attack with a creature means to declare it as attacker during the declare attackers turn based action.

  19. 3 votes

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    Rezzahan#77802 commented  · 

    You can disable the autoordering of triggers and order them as you want. To do this go into the settings menu during a game, submenu "gameplay", and uncheck the box.

  20. 1 vote

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    Rezzahan#77802 commented  · 

    Your Edifice has 7 brick counters. Why? Most likely because you only activated the first ability in the game, and that one does not prevent blocking. You have to activate the second ability for that, which you can do once the Edifice has 3+ brick counters.

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