CoolieG#10116
My feedback
9 results found
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Algorithm Improvement
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317 votesCoolieG#10116 supported this idea ·
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3 votes
CoolieG#10116 shared this idea ·
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4 votes
CoolieG#10116 supported this idea ·
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38 votes
CoolieG#10116 supported this idea ·
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6 votes
CoolieG#10116 supported this idea ·
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Scute Swarm Gamebreaking
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327 votesAn error occurred while saving the comment CoolieG#10116 supported this idea ·
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71 votes
An error occurred while saving the comment CoolieG#10116 commented
Thanks Kenneth, that's good to know.
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32 votes
An error occurred while saving the comment CoolieG#10116 commented
Same here.
CoolieG#10116 supported this idea ·
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Black screen on match start
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4,631 votes -
I had a similar issue, only I was the one with the Scute Swarm doing its thing with the Ancient Treewarden in play and some Fabled Passages. The Scute replication burned up all my timeouts and I lost a game that I would have won handily if the coders took triggered effects into consideration. Why can't there be a pause in the timeout counter while we wait for the effects to trigger?