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Spaceknight42#41536

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  1. 2 votes

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  2. 5 votes

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    Spaceknight42#41536 commented  · 

    Same issue for me.

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  3. 2 votes

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  4. 1 vote

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  5. 2 votes

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  6. 2 votes

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    Spaceknight42#41536 commented  · 

    Not a bug. Phasing out is not "leaving the battlefield". The ruling you refer to is unrelated to phasing.

  7. 1 vote

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  8. 1 vote

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    Spaceknight42#41536 commented  · 

    For those wondering why I didn't just drop the instants first, his Prowess ability wouldn't trigger until after he's revealed.

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  9. 1 vote

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  10. 1 vote

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    Spaceknight42#41536 commented  · 

    It's an order-of-operations / replacement effect thing.
    The replacement of the 4 damage to removing 4 counters happened, which means there was actually no damage and thus Torbran didn't trigger.

  11. 2 votes

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  12. 2 votes

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  13. 1 vote

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  14. 1 vote

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  15. 13 votes

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    Spaceknight42#41536 commented  · 

    Adding a vote to this.

    The card needs to hold priority as if it has a sorcery-speed ability ability costing 4. That's the 5 cost minus the 1 it would generate itself. It doesn't need to hold priority on opposing turns or in other phases. (in addition to properly holding priority while in the "you can play this from the graveyard" section.)

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  16. 2 votes

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  17. 3 votes

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  18. 1 vote

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    Spaceknight42#41536 commented  · 

    1, no. Nothing of the sort. Was turn 4, they had some small creatures.
    2, the ability tile itself would still say "1" and then it would recalculate the applied damage when the ability resolves. The tile said "10", indicating the ability source code is broken, or hacked.

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  19. 1 vote

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    Spaceknight42#41536 commented  · 

    That's the rule. The active player has priority once their planeswalker spell resolves. So they have the option to activate a sorcery speed ability as the next action of the game from the neutral state.

  20. 11 votes

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