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Rezzahan#77802

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  1. 1 vote

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    Rezzahan#77802 commented  · 

    ONE player has to have one or fewer cards in hand to activate the ability. Doesn't have to be the opponent.

  2. 1 vote

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    Rezzahan#77802 commented  · 

    Penregon Besieged's trigger does not target. It's controller merely chooses a creature when the trigger resolves. Being affected does not make an object or player a target, only the word "target" does.

  3. 1 vote

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    Rezzahan#77802 commented  · 

    Ojer Axonil only applies to noncombat damage dealt to the opponent, not their permanents.

  4. 1 vote

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    Rezzahan#77802 commented  · 

    Probably used a treasure token, since the Gleaming Barrier makes one when it dies, and it was just returned, so presumably died earlier during the game.

  5. 1 vote

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    Rezzahan#77802 commented  · 

    It's the signup counter. You have until it runs out to sign up. But the event actually ends 3 hours later (I think), so that last minute sign ups can still play and finish the event.

  6. 2 votes

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    Rezzahan#77802 commented  · 

    Ashaya, Soul of the Wilds turns all of her controller's nontoken creatures into lands. Cyclonic Rift cannot return lands.

  7. 1 vote

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    Rezzahan#77802 commented  · 

    Die Kartenzieh-Fähigkeit vom Äther-Absauger ist eine AKTIVIERTE Fähigkeit, keine ausgelöste Fähigkeit. Die Maximaltempo-Fähigkeit, die zwei Karten millt, ist eine ausgelöste Fähigkeit und würde verdoppelt werden.

  8. 1 vote

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    Rezzahan#77802 commented  · 

    Not a bug, since ECD doesn't have an ETB trigger, so Elesh Norn has nothing to make trigger twice. ECD's trigger is a saga chapter, it triggers on the saga gaining lore counters.

  9. 1 vote

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    Rezzahan#77802 commented  · 

    When gaining control of an attached equipment, that equipment STAYS ATTACHED. But you control it now, so you can use the equip ability to put it on one of your creatures. But as long as it stays attached to the creature, that creature is granted hexproof, regardless of who controls the Boots. To remove the hexproof, you have to move the Boots.

  10. 1 vote

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    Rezzahan#77802 commented  · 

    "... If that creature's power is 2 or less or IF YOU CONTROL ANOTHER LIZARD ..."

    So power doesn't matter if the player controls another lizard when the trigger resolves.

  11. 1 vote

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    Rezzahan#77802 commented  · 

    Then why do you suspect Clarion Conquerer to be the object interfering?

  12. 1 vote

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    Rezzahan#77802 commented  · 

    You misunderstand protection. Protection from [quality] only does four things (remember them by DEBT):

    D amage to the protected object/player is preveneted
    E nchanting/equipping is not possible
    B locking is not possible
    T argeting is not possible

    "Destroy all" does none of those things (doesn't damage, doesn't echant/equip, doesn't block, doesn't target), so protection doesn't matter. Even Progentitus with protection from everything will die to Warth of God or Damnation.

  13. 1 vote

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    Rezzahan#77802 commented  · 

    Probabaly because something on the field prevented you from paying life or sacrificing permanents. Like Yasharn, or Karn's Sylex.

  14. 1 vote

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    Rezzahan#77802 commented  · 

    Do you see that blue triangle in the lower left corner of the "card". Says right there, that this is a card STYLE, not a card. See the tooltip in the enlarged version? First info is, that this is a card STYLE. Reading the offer is your responsibility.

    The store does not offer individual cards to buy, only card styles. Styles are not cards. You want cards, you have to buy packs, use wildcards, or participate in Limited events.

  15. 1 vote

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    Rezzahan#77802 commented  · 

    Outlaw is a set of several creature types. It includes Pirates, Assassins, Mercenaries, Warlocks, and Rogues. Both sets have those.

  16. 3 votes

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    Rezzahan#77802 commented  · 

    While I agree, that intentional roping should be punished, conceding at any time is a player's right regardless of reason. You do not have the right to force a player to play against you. And punishing players who due to the client's malfunction or other factors out of their control is also unjust. Not everyone is intentionally roping. Many are trying their best to get back into the game as fast as possible, something the client makes extra difficult already by wasting time with slowmo "animations" instead of letting the player back into the game, and you want to add a 30 min extension to that.

  17. 1 vote

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    Rezzahan#77802 commented  · 

    It's not a perpetual effect, so the granted ability will vanish with the first zone change the card undergoes. That zone change is from hand to exile via warp, or from hand to anywhere else.

  18. 2 votes

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    Rezzahan#77802 commented  · 

    The lgend rule looks at the names of permanents. Rooms are split cards, so have two names. More importantly, they have UP TO two names depending on which halves are unlocked. If you copy a Room, the copy enters with NO halves unlocked, so has no names. The legend rule thus has no name to go by, and thus cannot apply.

  19. 1 vote

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    Rezzahan#77802 commented  · 

    Arena hat ein Spielsteinlimit pro Spieler von 250. Du kannst nicht mehr Spielsteine als diese Anzahl gleichzeitig haben. Das ist kein Fehler sondern Absicht.

  20. 1 vote

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    Rezzahan#77802 commented  · 

    The heisted card still has its mana cost. Delve can only pay for the generic part of that cost, even if the card you used to heist allows casting with any mana. You cannot delve the colored part.

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