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Rezzahan#77802

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  1. 1 vote

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    Rezzahan#77802 commented  · 

    Probably couldn't target the other player or yourself. Which means, there was no way to legally select the nessessary number of targets, and the trigger was removed from the stack. Hexproof on the opponent, or The One Ring played that turn before combat are just two possibilities for that.

  2. 1 vote

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    Rezzahan#77802 commented  · 

    As long as Captain America has a shield counter on him, you and OTHER Heroes you control have hexproof.

    Cap himself does not have hexproof.

  3. 1 vote

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    Rezzahan#77802 commented  · 

    Earthbend can only track the card to the graveyard or to exile when it goes from the battlefield to either zone. If the card leaves that zone before it is returned, though, the trigger loses track of the card and it cannot be returned. Same goes for any return-when -dies-or-exiled effect. In short, instant graveyard hate can stop earthbend's return of the land.

    603.6c Leaves-the-battlefield abilities trigger when a permanent moves from the battlefield to
    another zone, or when a phased-in permanent leaves the game because its owner leaves the
    game. These are written as, but aren’t limited to, “When [this object] leaves the battlefield, . . .”
    or “Whenever [something] is put into a graveyard from the battlefield, . . . .” (See also rule
    603.10.) An ability that attempts to do something to the card that left the battlefield checks for it
    only in the first zone that it went to. An ability that triggers when a card is put into a certain
    zone “from anywhere” is never treated as a leaves-the-battlefield ability, even if an object is put
    into that zone from the battlefield.

  4. 2 votes

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    Rezzahan#77802 commented  · 

    Thanks! can be used only in response to an opponent's Nice!. Likewise Sorry is only a response to Oops!

    EDIT: Oops! can also be used on the opponent's turn without further conditions.

    Though I personally would like the freedom to use them independently of that.

  5. 2 votes

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    Rezzahan#77802 commented  · 

    Those cards aren't legal in most formats on Arena. They are filed under Marvel Super Heroes Commander in your collection, a subset you only see in your deck builder, if they are legal in the format you are building for. Or in your collection overview.

  6. 1 vote

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    Rezzahan#77802 commented  · 

    6 turns without land in a deck that runs way too few is not surprising, it is expected. It isn't even that uncommon, and should not be, in a truly randomized deck, that runs close to 50 lands. Learn how probability works.

  7. 1 vote

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    Rezzahan#77802 commented  · 

    Order matters here. You have to choose the Villain first, the Hero second, since that is the order of the modes on the Decoy Ploy.

  8. 1 vote

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    Rezzahan#77802 commented  · 

    Read Nowhere to Run. No bug here.

  9. 2 votes

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    Rezzahan#77802 commented  · 

    You exiled creature CARDS, not creatures. Creatures only exist on the battlefield, you have to exile them from there. The achievements are the same in that regard to how the game looks at such descriptors.

    109.2. If a spell or ability uses a description of an object that includes a card type or subtype, but
    doesn’t refer to a specific zone or include the word “card,” “spell,” “source,” or “scheme,” it means
    a permanent of that card type or subtype on the battlefield.

    109.2a If a spell or ability uses a description of an object that includes the word “card” and the
    name of a zone, it means a card matching that description in the stated zone.

    109.2b If a spell or ability uses a description of an object that includes the word “spell,” it means a
    spell matching that description on the stack.

  10. 1 vote

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    Rezzahan#77802 commented  · 

    Your planeswalker is not you. Storm only cares about creatures trying to attack you.

  11. 1 vote

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    Rezzahan#77802 commented  · 

    No, it did never work. Monument to Endurance causes loss of life, not damage. Artist's Talent never applied, since no damage was ever dealt this way.

  12. 1 vote

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    Rezzahan#77802 commented  · 

    Sounds like they had Zimone, Infinite Analyst with 16 power on the field. That would make the 26 mana spell cost only 10.

  13. 1 vote

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    Rezzahan#77802 commented  · 

    Yes, because the Sword gave your creature protection from white. Sigarda's Aid is white and it's trigger targets the creature to put the equipment on. It can't target a creature with protection from white. Should have played the equipment in the reverse order.

  14. 1 vote

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    Rezzahan#77802 commented  · 

    Look in your collection, not the deck builder. The card rewards are not legal in many formats, including Standard, Alchemy, Historic, and Pioneer. So when building a deck, the card may simply not be legal in the format and won't show up.

  15. 1 vote

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    Rezzahan#77802 commented  · 

    Probably invalid due to color identity. She may not match all the color identities of the cards in your deck.

  16. 1 vote

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    Rezzahan#77802 commented  · 

    Was one of the untapped lands able to produce green mana? She-Hulk's power-up ability rerquires two green, and the cost reduction for using the ability on the turn she enters only covers one of those.

  17. 1 vote

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    Rezzahan#77802 commented  · 

    Because Arena uses the tournament shortcut of passing priority when a player puts something on the stack. And just like in tournaments, you have to explicitly communicate that you are holding priority instead. In paper Magic by saying such, on Arena by using Full Control.

  18. 1 vote

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    Rezzahan#77802 commented  · 

    If it doesn't happen all the time, then at the times it does happen, there is something around to stop you. Like a Grafdigger's Cage, or one of many other cards.

  19. 2 votes

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    Rezzahan#77802 commented  · 

    The original had two targets. Therefore the copy also has two targets. This cannot be changed as nothing on Narset's Reversal allows for that. You can change the targets, but not their number.

  20. 4 votes

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    Rezzahan#77802 commented  · 

    Arena has a genaral token limit of 250 per player.