Rezzahan#77802
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2 votes
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2 votes
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Rezzahan#77802
commented
"... with mana value 2 or less ..."
Nighthawk has a mana value of 3.
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2 votes
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Rezzahan#77802
commented
No, Memory Deluge does resolve. But since no mana was spent to cast it, you do not get to look at any cards. And thus do not get to choose two cards from those not looked at cards to put into your hand.
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1 vote
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Rezzahan#77802
commented
You read the card wrong. The fight WILL happen, there is no condition for it. The condition only applies to the +1/+1 counter placement.
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3 votes
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Rezzahan#77802
commented
Did you take into account the Artist's Talents on level 2, which also reduce costs for noncreature spells?
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3 votes
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Rezzahan#77802
commented
The crash is a problem, yes. But Gran Gran sbhutting off before costs are paid is correct. The first thing that happens when casting any spell is to put it on the stack, meaning, there were only two lesson cards in the graveyard by the time costs were calculated, the third one having moved to the stack. So Gran Gran couldn't reduce it.
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1 vote
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Rezzahan#77802
commented
Not a bug. Just read the card. Two abilities, one is flying. The other is +1/+1 when there's a lesson in the graveyard. The creature always has flying, as it should.
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1 vote
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Rezzahan#77802
commented
Did your opponent have Voice of Victory out?
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1 vote
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Rezzahan#77802
commented
Due to Leyline, the Sword is BLUE (and GREEN, and all the other colors). As soon as it attaches, the creature has PROTECTION FROM BLUE and PROTECTION FROM GREEN. A blue and/or green permanent cannot be attached to a pro:blue or pro:green creature. Thus the Sword is illegally attached, and falls off as a state based action.
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1 vote
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Rezzahan#77802
commented
Cloud's ability is only active during YOUR turn. Says so right on the card:
"DURING YOUR TURN, as long as Cloud is equipped, it has double strike and indestructible."
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0 votes
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Rezzahan#77802
commented
The flying ability is not depending on there being a Lesson card in then graveyard, the creature simply has flying, it is the first of its two abilities. With a Lesson card in the graveyard, it will get +1/+1, that's all, this is the second of its two abilities.
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2 votes
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Rezzahan#77802
commented
The mana value of an X spell on the stack includes the value of X, So unless Kozilek's Command is cast for X=0 (which it wasn't because it created at least one token), Chalice at 2 does not counter it, since its mana value is at least 3.
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2 votes
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Rezzahan#77802
commented
That was NOT a bug. Beifong's Bounty Hunters do not have a limit on how often it can trigger per turn. It triggers once for EVERY creature that dies. You kill a bunch of creatures, even at the same time, that many lands can be earthbended. With multiples of that card, each one gets as many triggers.
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1 vote
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Rezzahan#77802
commented
Depends on how the token is created. If the token copy is also a creature for example, then it cannot get attached to anything. Because creatures are not allowed to be attached to anything.
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1 vote
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Rezzahan#77802
commented
The game is long over. You lost connection. The opponent's timer not running out is a clear indicator for that. Just restart the client, you already lost what you fear to lose.
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2 votes
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Rezzahan#77802
commented
Do not rely on Full Control mode so much. Set stops instead. While in the combat phase, you can set a stop to halt the game in the end of combat step and do your thing. Same for upkeep etc.
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1 vote
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Rezzahan#77802
commented
Earthbended lands do NOT get an ability to return when they die or get exiled. So no such ability can be lost. When earthbend happens, it also sets up a delayed trigger that returns them. That delayed trigger is waiting for its trigger condition, and may wait all game long without it ever happening, but is there nonetheless.
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1 vote
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Rezzahan#77802
commented
Hexproof does not help against your own spells and abilities. Your opponent only targeted your spell, then changed the target of that spell to your creature, makming your spell target your creature. They at no point targeted your creature.
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1 vote
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Rezzahan#77802
commented
Has to be a Draft event.
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2 votes
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Rezzahan#77802
commented
One target for 4 damage, and up to two OTHER targets. Drakuseth can never target the same object/player with the 4 damage and 3 damage. Nor can the same target be chosen twice for the 3 damage portion. You can forgo part or all of the 3 damage portion, since that is "up to two"
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