Rezzahan#77802
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1 vote
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2 votes
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Rezzahan#77802
commented
No, you are reading Vincent's Limit Break inccorrectly. The granted ability is only ""When this creature dies, return it to the battlefield tapped under its owner's control". The spell grants that ability and then has another effect, making the targeted creature into the choice of 3/2, 5/2, or 7/2. Meaning, this p/t change is part of the spell's resolution and happens during its resolution. It has nothing to do with the granted ability.
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3 votes
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Rezzahan#77802
commented
Nothing targeted you, so having hexproof didn't help. Being affected by something does not make you a target, only the word "target" in the spell or ability makes you a target, and it does so when such a spell/ability is put on the stack. Also, losing life is not the same as taking damage. Damage to a player will usually cause loss of life, but not all loss of life comes from damage.
115.10. Spells and abilities can affect objects and players they don’t target. In general, those objects and
players aren’t chosen until the spell or ability resolves. See rule 608, “Resolving Spells and
Abilities.”115.10a Just because an object or player is being affected by a spell or ability doesn’t make that
object or player a target of that spell or ability. Unless that object or player is identified by the
word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a
target.115.10b In particular, the word “you” in an object’s text doesn’t indicate a target.
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1 vote
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Rezzahan#77802
commented
Voice of Victory, most likely
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4 votes
Rezzahan#77802
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2 votes
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Rezzahan#77802
commented
Craft with creature: "... Return this card transformed UNDER ITS OWNER'S CONTROL. ..."
You are not the owner of the card, your opponent is. Thus they get the transformed permanent.
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2 votes
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Rezzahan#77802
commented
Mountains, like pretty much all lands (Dryad Arbor being the exception here), are colorless, not red. They produce red mana, but do not have a red mana symbol in their mana costs (because they do not have a mana cost), nor do they have a red color indicator. Which means, there is nothing giving them a color. An external effect could give a land a color or more, but by default, a land does not have color.
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1 vote
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Rezzahan#77802
commented
Sounds like they had Vorinclex, Monstrous Raider. Or Doubling Season. Or, if it was just one extra counter, Hardened Scales. Or ... In essence, there are A LOT of cards with static abilities that create replacement effects doubling or increasing counters placed. No triggers or activated abilkities required, no additional objects on the stack, replacement effects just apply.
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1 vote
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Rezzahan#77802
commented
"... If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead."
So you had to distribute 12 damage for X=6, and 14 damage for X=7.
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1 vote
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Rezzahan#77802
commented
It only triggers for non-Angels. And the returned creature becomes an Angel, so that creature dying again won't trigger the Call again.
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2 votes
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Rezzahan#77802
commented
Ulamog has a CAST trigger, not an ETB trigger. Hushbringer does nothing against cast triggers. Ulamog triggers when it is cast, and that trigger resolves, before Ulamog does.
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1 vote
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Rezzahan#77802
commented
"Enchant creature YOU control"
With the control change of the enchanted creature, that aura was now illegally attached, and put into the graveyard as a ste based action.
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0 votes
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Rezzahan#77802
commented
Read what Genji Gloves does. Your opponent's Malboro had double strike due to the Gloves, and combined with Genji Gloves giving a second combat phase (which is what it DOES per its text), hit for 2x5 damage, then 2x5 damage again, for a total of 20. A second combat phase is all that Genji Gloves created, and is all it took to win the game.
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2 votes
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Rezzahan#77802
commented
All state based actions are checked and performed simultaneously. So when the check comes around after combat damage, at least two state based actions have to be performed: a nontoken creature is destroyed, and the defending player loses the game for having 0 or less life. But, there is a replacement effect to apply, so the game does that. And we get: the nontoken creature is exiled and the defending player gains 2 life, and the defending player loses the game. Then those state based actions are performed, simultaneously. Thus, the creature is exiled, the defending player gains 2 life, and loses the game.
IF the defending player would somehow still be in the game after those state based actions, THEN the game would perform another check (because some state based actions had to be done), and that check would not see the defending player at 0 or less life, so that state based action would then not be performed. Alas, the defending player has lost before that second check would be done.
Or think of it this way: state based actions are a checklist, the game ticks of anything that must be corrected, gives that list to the executive, which looks over replacement effects to revise what should be done in those state based actions, then that modified list of consequences is performed. There is no recheck on the original list of what needs to be corrected. But there will be another go around with the checklist afterwards, to see, if something else needs correcting now. And the cycle continues until the checklist comes up empty.
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1 vote
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Rezzahan#77802
commented
The damage was directed at one Adamantoise, so that one couldn't get its replacement effect applied (yet). Only the other one, that was not targeted, was applicable. Because the condition is "All damage that would be dealt to you and OTHER permanents you control ...". There was only the one choice, the nontargeted Adamatoise, to direct the damage to. You cannot opt to not redirect. And after applying that replacement effect, THEN the targeted Adamantoise is applicable, so it redirects the damage back to itself.
In essence, there were two rounds of applying replacement effects, and only one Adamantoise was applicable in each round. You had no choice.
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0 votes
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Rezzahan#77802
commented
Yes, because Terra looks for the milled cards in the first zone they are moved to. Usually, that is the graveyard, but with Rest in Peace, the cards are milled into exile. But they are still the milled cards, which is what Terra cares about. She does not look into the graveyard, shw looks for the cards in the zone they are milled into.
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2 votes
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Rezzahan#77802
commented
Metallic Mimic is a shapeshifter, NOT a goblin. Being a shapeshifter does NOT mean having all creature types. The CHANGELING ability, that many shapeshifter cards have, is what makes them have the creature types.
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1 vote
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Rezzahan#77802
commented
That's because Kudo's effect includes a type change, and thus starts applying in layer 4. Imprisoned in the Moon also includes a type change, so also starts applying in layer 4. But there is no dependency for those two effects, so they are applied in time stamp order. And since Kudo's effect has started applying, it gets apply fully, even though the ability is removed later in layer 6.
In essence, making permanents like Kudo lose their abilities will not stop them from applying their effects. Same goes for Ashaya, Kaito, etc.
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3 votes
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Rezzahan#77802
commented
Vincent's Limit Break makes the target have 2 toughness. Patched Plaything has two -1/-1 counters. Resulting in it having 0 toughness after the Limit Break resolves. Thus it dies. The Limit Break does not neutralize the counters.
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2 votes
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Rezzahan#77802
commented
Seems like there was a trigger on the stack, so you did not fulfil the default timing restrictions for casting a creature spell: When it is your main phase, you have priority, and the stack is empty. All you had to do was let the trigger resolve. You would not have lost the mana, since the phase does not end just becasue the stack becomes empty.
The Mastery Orbs give you card STYLES, just like the daily deals only offer card STYLES. You do not get cards from either. Your search shows only the white and black Crystals, because you have those cards in your collection. You do not have the red Crystal yet. That double arrow on the black Crystal shows, that you have more than one version available and you can expand it to view all of them, then set your preference. So click on the double arrow for the Darkness Crystal, and you will see your purchased style for it.