Turbowolf76#44263
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31 results found
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8 votesTurbowolf76#44263 supported this idea ·
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2 votesTurbowolf76#44263 supported this idea ·
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5 votesTurbowolf76#44263 supported this idea ·
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7 votesTurbowolf76#44263 supported this idea ·
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10 votesTurbowolf76#44263 supported this idea ·
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8 votesTurbowolf76#44263 supported this idea ·
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11 votesTurbowolf76#44263 supported this idea ·
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11 votesTurbowolf76#44263 supported this idea ·
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5 votesTurbowolf76#44263 supported this idea ·
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1 voteTurbowolf76#44263 shared this idea ·
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44 votesTurbowolf76#44263 supported this idea ·
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7 votes
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6 votesTurbowolf76#44263 supported this idea ·
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2 votesTurbowolf76#44263 supported this idea ·
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2 votesTurbowolf76#44263 supported this idea ·
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2 votesTurbowolf76#44263 supported this idea ·
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7 votesTurbowolf76#44263 supported this idea ·
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3 votes
An error occurred while saving the comment Turbowolf76#44263 commentedA simple penalty like automatically being on the draw next game or matching vs another quitter could be implemented. I want to play Magic, not end the game after turn 5 cause I killed the opponent's commander.
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12 votesTurbowolf76#44263 supported this idea ·
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11 votesTurbowolf76#44263 supported this idea ·
How about just finishing the game instead.