Skip to content

Cold_Hellfire#15254

My feedback

6 results found

  1. 200 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Cold_Hellfire#15254 shared this idea  · 
  2. 1,165 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Cold_Hellfire#15254 supported this idea  · 
  3. 12 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Cold_Hellfire#15254 commented  · 

    In a recent no-banlist game, my opponent played Intruder Alarm and Steward of Solidarity combo, which allows him to create an arbitrary number of tokens. During his execution of the combo I was being timed out while he wasn't (and I had auto-pass ON). This creates a situation where I could've missed a counter-play (I had a similar combo in play).

    Please consider changing the rope mechanism to prevent such situations.

    Cold_Hellfire#15254 supported this idea  · 
  4. 886 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Cold_Hellfire#15254 shared this idea  · 
  5. 2,448 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Cold_Hellfire#15254 commented  · 

    "Historic" as the name would suggest, is a format that should be about playing with older cards celebrating the long history of magic as a game.

    I don't mind having alchemy in addition, but don't shove nerfs, rebalances and digital only cards down peoples throat

    Cold_Hellfire#15254 supported this idea  · 
  6. 168 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Cold_Hellfire#15254 supported this idea  · 

Feedback and Knowledge Base