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lexikajira#40725

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  1. 3 votes

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    lexikajira#40725 commented  · 

    Truthfully, i have been finding the path that magic has been taking less and less fun for the last few years. The way that the focus has been taken away from community and fun into who can been the biggest jackhole and win the fastest in the most irritating way while humiliating the other player....Its no longer fun.

    I remember when each match was a fair struggle because there was no way to get a 12/12 creature onto the field turn 3 because there were no 12/12 creatures. They literally didn't exist. Look at the previous collections where the guys from Wizards had creatures that would merge together to create something incredible. I never once saw one used, because they were too slow to cast.

    I believe part of why the game has gotten so terrible on MTGA is because of the lack of a chat feature. There is no community accountability where people are shunned for playing ******* decks and using mean and dickheaded tactics. Many of you know what i mean. Personally i refuse to use any card that just "Wins the game" or stops the opponent from winning the game because thats not Magic the Gathering. The Idea is that we are rival Wizards throwing spells at each other. "You cant win" is not a valid spell for the lore of the game, its idiotic. Maybe that makes me a stupid purist limiting myself, but I never feel cheap when i win a match.

    I appeal to all of you who agree with me to put pressure on Wizards of the Coast to do something about the lack of a chat between random matches and to put an end to infinite loops when they find them. No other game out there that i know of puts up with that kind of breakdown of the intended usage of their game.

    Health and Harmony to you all.

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  2. 53 votes

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    lexikajira#40725 commented  · 

    Significant number of creatures nothing. As soon as the bot doesn't have any "good" moves left it gets bogged down. I do not understand why they tried to change the bot from what it was.

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  3. 1 vote

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  4. 2 votes

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  5. 2 votes

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  6. 2 votes

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    lexikajira#40725 commented  · 

    you might think you are being concise and to the point, but you don't actually have enough information in your complaint to explain what exactly was cheating. You just keep saying not my job, which I totally agree with, its not our jobs to fix the game. And cheaters are totally ruining the experience, but lets face it. Wizards themselves is ruining the experience with the way the game "randomizes" cards in your deck.

  7. 16 votes

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    lexikajira#40725 supported this idea  · 
  8. 1 vote

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  9. Algorithm Improvement

    883 votes

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    lexikajira#40725 commented  · 

    The card shuffling "randomization" is absolute bull. Since the release of Brothers War, no matter how many land i put in a deck i always end up with clumps of land 6 to 8 deep. This is ridiculous, as it doesn't seem to be effecting some people, but its completely ruining the game for others.

    I have had to scratch together wins for the past few seasons, to the point where i wont even be able to finish the Mastery, which i paid for. Not because my decks aren't good enough to win, but because i keep getting extreme clumps of land during the "randomization" shuffling.

    Please do something to fix this issue. I should not be getting 8 land within the first 12 cards in a deck that only has 20 land. It would be one thing if this happened once or twice, but its constant. I have literally commented to others that the game is punishing me.

    I have been playing MTG since the early 90s, and MTGA since it came out and this is truly making it hard to continue playing.

    Please fix this issue or you are going to lose a life long player really fast.

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  10. 143 votes

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    lexikajira#40725 commented  · 

    I completely agree. It is completely ridiculous that a single card can literally wipe the board of Indestructible and hexproof Creatures/Artifacts/Enchantments and planeswalkers because of the exile. Not only that, but after Ugin can then literally block the rest of a decks creatures from being on the field long enough to attack. The fact that it gets to deal 3 damage for a +2 to its loyalty points, while other Planeswalkers that same effect is a -3 loyalty effect?! That just makes 0 sense.

    I have played my red dragon deck and white angel deck against Ugin decks many times. Both decks have creatures who are very large. but it doesn't matter if i have a 300/300 indestructible god with hexproof. so long as its less than 8 to cast, Ugin can exile it without a problem, an can't then be resurrected.

    You talk about balance but you made a card that can be gotten out 4th turn and literally win a game on its own.....Come on Wizards, ban that card, its absurd and you all know it.

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  11. 9 votes

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    lexikajira#40725 supported this idea  · 
  12. 6 votes

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    lexikajira#40725 supported this idea  · 

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