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Rezzahan#77802

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  1. 1 vote

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    Rezzahan#77802 commented  · 

    Ultima ENDS THE TURN. With all that that implies. Most notably, any spells and abilities on the stack, as well as any triggers waiting to go on the stack, cease to exist.

  2. 1 vote

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    Rezzahan#77802 commented  · 

    The trigger condition is met, so the equipment triggers. Wether that trigger does anything useful or anything at all when it resolves is an entirely different matter.

  3. 1 vote

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    Rezzahan#77802 commented  · 

    The opponent lost life. They did NOT take damage. The two are not the same. Dealing damage to a player usually CAUSES loss of life. But many many many cards cause life loss without damage involved. E.g. Unholy Annex.

  4. 1 vote

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    Rezzahan#77802 commented  · 

    There are cards, that shut down the use of planeswalkers. Notably, The Immortal Sun, regardless of who controls it.

  5. 2 votes

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    Rezzahan#77802 commented  · 

    First target is YOUR creature. Once you have selected it as the one biting, you can target your opponent's creature it will deal damage to.

  6. 1 vote

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    Rezzahan#77802 commented  · 

    Only if it is an instant or has flash. The end step is outside sorcery timing, so no other spells can be cast here.

  7. 1 vote

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    Rezzahan#77802 commented  · 

    The two mana requested is the colored portion of the spell, which your non-blue creatures cannot convoke for. You can use mana of any color to pay for that, but you have to pay mana or tap blue creatures to pay that part.

  8. 2 votes

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    Rezzahan#77802 commented  · 

    Not a bug. Slivers get the ability twice, but each ability only taps for 1 mana. And you can only tap the sliver for either ability, not both. Whichever one you activate, the other is NOT automatically activated also.

    118.10. Each payment of a cost applies to only one spell, ability, or effect. For example, a player can’t
    sacrifice just one creature to activate the activated abilities of two permanents that each require
    sacrificing a creature as a cost. Also, the resolution of a spell or ability doesn’t pay another spell or
    ability’s cost, even if part of its effect is doing the same thing the other cost asks for.

  9. 1 vote

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    Rezzahan#77802 commented  · 

    Your Wistfulness was dying. Sephiroth triggered for THAT. and if you stacked the triggers wrong, the sacrifice from evoke happened first. So Throne doubled the trigger since it was still around.

  10. 1 vote

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    Rezzahan#77802 commented  · 

    Well, the spell targets the player. Could you target the player? Or were they hexproofed, protected, etc.? No valid target, no casting the spell.

  11. 1 vote

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    Rezzahan#77802 commented  · 

    Wrong.

    The ability creates a contiuous exile effect that lasts until the Fairgrounds Warden leaves the battlefield. This is part of the trigger's effect, not a seperate ability of the Fairgrounds Warden. The effect will simply look at the battlefield, and so long as the permanent that is or was the Fairgrounds Warden is still around, the card stays exiled. Name changes, type changes, etc. are irrelevant, only wether the permanent is the same object matters. As soon as it leaves the battlefield, the card is returned, no trigger, no delay. This can happen even during the resolution of a spell or ability, and potentially make that resolving spell/ability affect the newly returned permanent.

  12. 1 vote

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    Rezzahan#77802 commented  · 

    Reading is king:

    No Takebacks
    Sacrifice a permanent you don't OWN.

    Owner and controller are not nessessarily the same. In order to get the achievement you just have to take control of something your opponent owns, and sacrifice it. Easy peasy.

  13. 1 vote

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    Rezzahan#77802 commented  · 

    Each Toxrill placed a counter on your creatures, so two counters each. Each Toxrill also gives -X/-X where is is the number of ***** counters on those creatures. So -2/-2 twice, for a total of -4/-4.

  14. 1 vote

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    Rezzahan#77802 commented  · 

    "This ability triggers only once each turn."

    So additional triggers simply won't happen.

  15. 2 votes

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    Rezzahan#77802 commented  · 

    Flamebraider's mana can only be used on Elemental spells and activated abilities of Elementals. Ashling's ability is neither, it is a triggered ability, so the mana can not be used to pay for it. If you had no other source of blue mana, you could not pay, and Arena resolved the trigger with you not paying.

  16. 1 vote

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    Rezzahan#77802 commented  · 

    Cards you already have showing as new is a known issue.It most likely has to do with you having at least one version of the card with zero copies. Evolving Wilds has a lot of versions.

    Also, commons and uncommons do not get duplicate protection. That only applies to rares and mythics opened in packs, and only for the specific rarity. You do not get an upgrade or downgrade in rarity if the rares or mythics of the set are complete already. Mind, not all cards can be opened in packs, so you may still be missing rares and/or mythics, or even commons and uncommons, but will not get them from packs.

    Furthermore, getting a card you already completed a full set of does NOT get you wildcards, nor is or was that ever the case or anywhere even hinted at. That is wishful thinking on your part. Excess commons and uncommons contribute to the vault (0.1% for a common, 0.3% for an uncommon). A full vault (a Treasure chest will appear at the top of the screen if you have completed a vault) will get you wildcards: 3 uncommons, 2 rares, 1 mythic. Excess rares and mythics get you gems instead: 20 gems for rares, 40 gems for mythics.

  17. 0 votes

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    Rezzahan#77802 commented  · 

    The difference is in the wording of the cards. Nest of Scarabs says "create that many ... tokens", while Hapatra says "create a ... token". And Obelsik Spider is just interested in how many counter placement events occur, thus triggering once for the Battler entering for 1 life drained, because that's one counter placement event. All of them trigger once due to the wording of "one or more counters", it's what the triggers do that differs.

  18. 1 vote

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    Rezzahan#77802 commented  · 

    Don't assumne, read. The Orbs gets you card STYLES. As it says in the blue triangle in the lower left corner of the image, as well as the first tooltip on the enlarged version. Nowhere is it even hinted at, that there would be cards. The Mastery orbs don't get you cards, just like the daily deals don't offer cards.

    A card style is an alternative art for a card, that you can use IF you have the card. But getting the style does not get you the card.

  19. 0 votes

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    Rezzahan#77802 commented  · 

    You are misreading the ability's text. The token does not crew as having power 2 or greater. It crews as if it had its power being 2 greater than it actually is. You are falsely reading an "or"where there is none, changing the meaning of the text. That's why the token crews for 3 power, because it has power 1 and it crews as if that 1 power was 2 greater, meaning 1+2=3.

  20. 1 vote

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    Rezzahan#77802 commented  · 

    If you tap a creature for convoke, you are not paying mana. So if you tap even one creature to pay an evoke cost of those Elementals via convoke, you are short paying mana of the required color. And so you do not get the trigger that requires you to pay mana, actual mana, not just the choice of cost. The cost has to be paid with mana to get the trigger.