Rezzahan#77802
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4 votes
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6 votes
An error occurred while saving the comment Rezzahan#77802 commentedNeeds at least two artifacts other than the Drum, plus one additional creature to tap for the Drum. The creature and the Drum can be tapped for the U, the other two artifacts can be tapped for improvising the generic part.
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0 votes
An error occurred while saving the comment Rezzahan#77802 commentedOr simply choose zero targets. "Up to one" includes zero. Then no creature gets returned.
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4 votes
An error occurred while saving the comment Rezzahan#77802 commentedYou have to spend the 2.800 gems for the equivalent of the Mastery Pass for MH3 before you can spend those tickets on the goodies.
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2 votesRezzahan#77802 shared this idea ·
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedEtchings of Kumano can only exile a creature that has been dealt damage. But with Soul-Scar Mage, no damage is dealt to the creature. INSTEAD -1/-1 counters are placed on it. Thus Etchings's effect never becomes applicable.
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2 votes
An error occurred while saving the comment Rezzahan#77802 commentedHow did it die? Was it destroyed or sacrificed, or was its toughness reduced? If it dies in the later fashion, it most likely also dies with 0 or less power, and thus does not deal damage.
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedUnlike the basic land types, the Wastes type does not grant an inherrent mana ability (edit: see the other post: Wastes is not a subtype). Wastes has an actual rules text allowing it to tap for one colorless mana. Gaining basic land types also DOESN'T make a land basic. Only by having or gaining the SUPERtype "basic" will a land become a basic land. There are A LOT of nonbasic lands with basic land types. And no, a land is either basic or not, based on wether it has the basic land type or not. It CANNOT be both. Just like a creature cannot be both human and non-human.
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedDevoid changes color and is applied in layer 5. Ability losing happens in layer 6. Base p/t is set in layer 7b. So by the time ability removing is applied, colorless via devoid for the creature has already been applied and is not undone by later effects. (Later in terms of layers, not timestamps, time stamps only matter within the same layer or sublayer.)
Also, the card is Utter Insignificance, not Utter End.
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12 votes
An error occurred while saving the comment Rezzahan#77802 commentedNo bug. Raptor gives you energy, then you get Wrath of the Skies, which gives X energy and then lets you pay any amount of energy (up to all you have at that moment). Then destruction happens based on how much energy you paid. No mention of any energy specifically gained from Wrath. Any energy can be paid. This is how all those energy cards work and have always worked, you can overpay with more energy than what the card gives you, if you have more energy to spend.
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10 votes
An error occurred while saving the comment Rezzahan#77802 commentedStatic abilities can be shut off with AD. And it would work on Kudo if he ONLY set base p/t. The issue is, that Kudo also grants a creature type. And so Kudo's effect begins in layer 4, same as AD. And because it was already partially applied when abilities are removed (layer 6), it still gets to apply fully and sets base p/t (layer 7b).
613.6. If an effect should be applied in different layers and/or sublayers, the parts of the effect each
apply in their appropriate ones. If an effect starts to apply in one layer and/or sublayer, it will
continue to be applied to the same set of objects in each other applicable layer and/or sublayer, even
if the ability generating the effect is removed during this process. -
1 vote
An error occurred while saving the comment Rezzahan#77802 commentedDue to Ashaya, the Poq is a land, and Eriette triggers only when you attach an aura to a nonland.
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9 votes
An error occurred while saving the comment Rezzahan#77802 commentedDid those creatures receive damage already during the turn? If so, the removal of a +1/+1 counter can lower the toughness to where that damage is lethal, and thus the creature is destroyed. Damage stays marked on creatures until the cleanup step or until an effect (regeneration, totem armor) removes it.
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0 votes
An error occurred while saving the comment Rezzahan#77802 commentedIt should be at the very bottom of the set list.
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2 votes
An error occurred while saving the comment Rezzahan#77802 commentedYou have to have priority to cast Orim's Chant. And during any player's turn, that player gets priority first during any step and phase where players get priority. So if you want to stop your opponent from casting a sorcery timing spell on his turn, you have to cast Orim's Chant during the upkeep or draw step of his turn. If you wait until the main phase, he has priority, the stack is empty, and it is his main phase, so he can cast a sorcery timing spell before you can cast Orim's Chant.
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2 votes
An error occurred while saving the comment Rezzahan#77802 commentedAnd what is that incorrect interaction?
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedKambal's second triggered ability should trigger when its controller puts a token on the field. That's the life draining ability. But it should not have triggered when Kambal entered as a Treasure, since he is still a nontoken.
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3 votes
An error occurred while saving the comment Rezzahan#77802 commentedYour deck cannot stand against a much less streamlined and weaker deck? 60 cards is a MINIMUM deck size, and on Arena the maximum deck size is 250. A 200+ card Standard legal deck is not against the rules.
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedAnd it doesn't say that it taps a creature. It ONLY keeps a creature from untapping.
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1 vote
An error occurred while saving the comment Rezzahan#77802 commentedPhyrexian Fleshgorger also has menace, so you need two creatures to block it, which you do not have.
Kudo also grants a creature type (Bear), and so the effect starts applying in layer 4, before ability losing takes effect in layer 6. And any continuous effect that starts applying will be applied fully, each part in the appropriate layer, even if the ability generating the effect is removed in the process.
So no, not a bug, just another wierd thing the layer system causes.
613.6. If an effect should be applied in different layers and/or sublayers, the parts of the effect each
apply in their appropriate ones. If an effect starts to apply in one layer and/or sublayer, it will
continue to be applied to the same set of objects in each other applicable layer and/or sublayer, even
if the ability generating the effect is removed during this process.