Rezzahan#77802
My feedback
399 results found
-
1 vote
An error occurred while saving the comment -
6 votes
An error occurred while saving the comment
Rezzahan#77802
commented
I usually immediately opt out of any Brawl game where an Alchemy card shows up (yes, if that is their commander, I don't even look at my opening hand).
I would play Pioneer Commander actually. A nonrotating format with a lot of the so-called staples and OP legacy cards not available would make a much more enjoyable format, in my opinion.
Rezzahan#77802
supported this idea
·
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
Ninjutsu is an activated ability, not a spell. Don't confuse it with sneak, which does cast the card as a spell.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
Sparky is the Arena bot. It sometimes gets hung up. Sending any emote usually gets it to do something and advance. Sparky will not concede, and the timer does not run in a bot match.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
I don't know where you are getting this from. Leyline of the Void has not affectded tokens, and still does not affect tokens. Due to the wording of the card, which makes it explicit, that only CARDS are affected. Tokens aren't cards.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
The modes of a modal spell or ability happen in the order they are listed. They are not simultaneous. And because artifacts get exiled first, Jace is not a creature by the time the second mode is executed, so he dodges the exile.
Even with modal spells and abilities, that allow the same mode to be chosen multiple times, those modes are executed in sequence.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
Is he playing Voice of Victory?
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
No. The players lose life, they are not taking damage. The two are different concepts. You can lose life without being dealt damage.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
To exert when attacking, the extering creature has to be declared single file, not in a set with other creatures. You can attack with however many creatures you want, but that creature has to be declared seperately by itself.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
You have zero copies of that version. Once you get it, the others in your possession will all be of that version, too, as well as all other versions where you have gained at least one copy. You can switch among them however you want. But the first copy of a version you don't have, well, you have to get it first.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
What you lose is rounded up. So half of 11 is 5.5, rounded up is 6, so you lose 6 life. This is different from halving your life total, and then rounding up, which would result in you only losing 5 life.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
Did the step/phase end? If so, then all is correct. Mana is emptied from your pool with the end of every step and phase.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
Not a bug. Due to the layer system of applying continuous effects, ability losing effects cannot shut down type changing abilities. Type changes happen in layer 4, while ability losing comes later in layer 6. The ability generating the type change IS lost, but not before it already had its effect. Furthermore, rule 613.6 makes it so, that additional effects of the type changing ability are also still applied, even if those effects happen after the ability has been removed.
613.6. If an effect should be applied in different layers and/or sublayers, the parts of the effect each
apply in their appropriate ones. If an effect starts to apply in one layer and/or sublayer, it will
continue to be applied to the same set of objects in each other applicable layer and/or sublayer, even
if the ability generating the effect is removed during this process. -
2 votes
An error occurred while saving the comment
Rezzahan#77802
commented
In any nonladder match, the hand smoothing algorithm attempts to smooth out your land count in your opening first hand, by generasting three hands and presenting the one closest to your land count in the deck.
As for randomness, you and many others do not realize just how inefficient and nonrandom manual shuffling in paper Magic is. You'd have to shuffle for hours on end just to get close to a uniform distribution of permutations. Arena actually gives a uniform distribution, or at least as close as RNG can get. This discrepancy between paper Magic and Arena results in more niche draws than in paper. But it is not Arena that is broken, but rather the limitations of paper Magic shuffling. As a result, you can get away with the common 24 land count in 60 card decks most of the time, but in Arena you need more. 25-27 is usually the right number here to get to your fourth or fifth land reliably.
Also, the sheer number of games played on Arena in a week usually dwarfs what you play in paper in a year. So of course you get a lot more niche games due to that volume. And people remember the bad games way better than the dozens others where everything went smoothly. You remember the two or three games that went bad, but do you remember how many other games you played? It gets foggy quick. Was it a dozen, two dozen, more? 3 in 12 is way more than 3 in 24, or 3 in 50. but the mind only sees 3 in many, and sees all such days as equally bad.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
Hall of Storm Giants entering tapped when you already have two other lands is correct. As the card is worded, the land enters untapped only if it is your first or second land. Same goes for the rest of the cycle, like Hive of the Eye Tyrant. The fast lands enter untapped if they are the first, second, or third land, that is how those are worded. If Hive of the Eye Tyrant enters untapped as the third or later land, then that is a bug, or due to Spelunking.
But keep in mind, that cards like Thalia, Heretic Cathar can make nonbasic lands enter tapped regardless of their own "enter tapped/untapped" clauses.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
Because your opponent's Kutzil, Malamet Exemplar prevents you from casting spells during their turn.
-
2 votes
An error occurred while saving the comment
Rezzahan#77802
commented
You have to choose the version you actually own. To do this, you may have to expand the deck's format to a format where that other version is actually available. Or you can craft one copy of the grayed out version, and the other two will then be available as that version. If the other version is in a set that's also legal in the deck's format, you should be able to just expand the card to show all versions and cosmetics for it, and choose the version you own.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
Golden pack progress is only given when buying booster packs of a Standard or Alchemy legal set.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
That Krang has affinity for artifacts. So he costs 1 less for each artifact under that player's control.
-
1 vote
An error occurred while saving the comment
Rezzahan#77802
commented
When the copy enters, the Ring tempts you. You have to designate a Ringbearer. And if the only candidate is that copy of Bilbo, he becomes the Ringbearer and becomes legendary because of it.
And many people faiul to read their opponent's cards. When hexproof doesn't work, it is usually because the opponent has Nowhere to Run on the field, an enchantment that negates hexproof.