Skip to content

Rezzahan#77802

My feedback

910 results found

  1. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Rezzahan#77802 supported this idea  · 
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    You get that format sometimes on Arena in Midweek Magic, it's called Pauper. And its bigger cousin Artisan is also featured sometimes (Artisan allows for commons and uncommons only). I agree, that those formats could be offered more often.

  2. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Dies triggers are handled based on the game state prior to the creature dying. At that point your opponent controls the Phoenix and thus the trigger. This means, that your opponent gets to collect evidence to return the Phoenix, or not do that and leave it in the graveyard.

  3. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Stop spamming. This is not a bug, but rather you not understanding the rules. Avacyn is an 8/8, dealing 6 damage to her and then reducing her toughness by 5 leaves her as a 3/3 with 6 damage marked. Being indestructible means, she survives. DAMAGE DOES NOT REDUCE TOUGHNESS, COMBINING DAMAGE AND TOUGHNESS REDUCTION DOES NOT KILL INDESTRUCTIBLES.

    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Damage does not reduce toughness. Arena merely displays a reduced value in the toughness slot to make it easier to calculate how much more damage is needed to be lethal. Damage plus some toughness reduction cannot kill indestructible creatures, you need toughness reduction all the way down to 0 or less to do that.

  4. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    You mean Unstable Glyphbridge? If so, read the card again. Everything EXCEPT the chosen 2 or less powered creatures get destroyed. If you don't have one, all your creatures are goners.

  5. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Could you give an example of a card that this happened with?

    If you are refering to activated abilities with a sacrifice in the cost, then of course you cannot respond with the shuffle. The object is sacrificed before you get priority to do so, since it is a cost and happens upon activation.

    If it is a triggered ability, the sacrifice may be an optional one. In which case, you won't know if the player wants to use that option until he chooses to do so on resolution. At which point it is too late to respond as the trigger is in the middle of resolving.

  6. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Did you confuse the cards? Or leave out a third one? Because neither card mentioned has any kind of life drain effect.

  7. 0 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    That's what the Doorkeeper Thrull does: stop ETB triggers for artifacts and creatures. Since ETB trigger conditions are checked after the event, the Thrull is on the field when the game checks on the Guardian. So it doesn't get to trigger.

  8. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Sounds like you were prohibited from casting the spell. Phyrexian Censor is the most likely culprit for that, I think.

  9. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    If that 6/2 had menace, then you have to have blocked with at least 2 creatures. Your opponent is free to deal ALL combat damage to the other blocker and leave the Servitor unscathed. All he has to do is put the other creature first in line and assign all comat damage to it.

  10. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    That line is there, but due to the amount of text, you have to scroll the text in the textbox. The scrollbar is visible on the right of the textbox.

  11. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Targeting happens when the trigger is put on the stack. You cannot not put the trigger on the stack, and targeting in and of itself can have effects (like sac triggers for being targeted, or ward). It doesn't matter, that you cannot or don't want to use the offered option when the trigger resolves.

  12. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    So you've cast your one spell that turn already. You cannot suspend because of this rule:

    116.2f A player who has a card with suspend in their hand may exile that card. This is a special
    action. A player can take this action any time they have priority, but only if they could begin to
    cast that card by putting it onto the stack. See rule 702.62, “Suspend.”

    You can't begin to cast another spell, so you can't take this special action.

  13. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Well, at least with Mondrak there is no bug, since Mondrak doubles the number of tokens made. So Teysa's one spirit token becomes two. Did you also have Mondrak out when you sacced stuff for Tamiyo's Journal?

  14. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Were you playing against Tovolar, and that werewolf was on the opponent's side together with 2 or more other wolves and werewolves? Then it becomes night on your opponent's turn, because Tovolar says so.

  15. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Lands are colorless by default, unless they have a color indicator (like Dryad Arbor) or some effect is giving them a color. So practically, your lands cannot contribute to solving that case, which requires 5 permanents with different colors.

  16. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    That ability can trigger only once per turn. So any effect that would make it trigger twice does nothing.

  17. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    The Hammer only grants the ability to the equipped creature. So to use the ability, the Hammer has to be attached to a non-summoning sick untapped creature you control, and you have to pay the activation cost of 3 mana, tapping that creature, and sacrificing the Hammer.

  18. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    If an attacker or blocker with double strike loses all its adversaries in the first combat damage step, then there is nothing for it to deal combat damage to in the second, and so deals none. An attacker that was blocked and has no more blockers left DOES NOT get to go through to the player/planeswalker it attacked. It needs trample for that.

  19. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    @DAC
    The Stormchaser Drake is in the graveyard below the Gaea's Gift. The former died in combat, and the later was cast on Skrelv later that turn, so there was definitely green mana and a Gaea's Gift available during the combat.

  20. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rezzahan#77802 commented  · 

    Deathrite Shaman's first ability is NOT a mana ability, because it targets. And due to this, it cannot be activated during the process of casting a spell or activating an ability. If you want the mana from that ability for such actions, you have to use it beforehand, floating the mana until the payment is due.

    605.1a An activated ability is a mana ability if it meets all of the following criteria: it doesn’t
    require a target (see rule 115.6), it could add mana to a player’s mana pool when it resolves, and
    it’s not a loyalty ability. (See rule 606, “Loyalty Abilities.”)

Feedback and Knowledge Base