jimmycolorado#49961
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jimmycolorado#49961
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There are good ideas and there are bad ideas, and this change is a bad idea. Alchemy on its face seems fine: we're in a digital space, let the designers design for it and let the players play it *in their own, separated queue*.
But to change *already printed cards that exist in paper* due to balance issues is not where we should be headed. And on top of that, leaving these ruined cards without changing them back for the more-powerful eternal format? Mindless.
A card is a problem? Ban it (or "suspend" it, whatever that means). Magic isn't Hearthstone or Runeterra.