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Algidknight#52816

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  1. 8 votes

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    Algidknight#52816 supported this idea  · 
  2. 2 votes

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    Algidknight#52816 shared this idea  · 
  3. 20 votes

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    Algidknight#52816 commented  · 

    I had a similar issue, I had a sould warden and heliod/cleric class in play, but nothing that would create an infinite or near-infinite combo by itself.

    -The opponent played anointed procession + mythos of illuna to get 3 anointed processions.
    -After this they played mythos of illuna to create 8 soul wardens.
    -They then played reverent hoplite with 14 devotion. This created 114 soldier tokens causing over 1000 triggers, a few hundred of them were my soul wardens which in turn triggered heliod/cleric class. The timer ran out while I was choosing targets and the game forced me to concede because, as stated by OP, "You haven't acted recently. Act soon or you'll concede the game"

    I was penalized in a game that I would have won if triggers were allowed to resolve normally. This was a ranked match so I'm very upset that I was forced to lose a game that I likely would have won. Especially with the token limit of 250.

    Algidknight#52816 supported this idea  · 
  4. 106 votes

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    Algidknight#52816 supported this idea  · 
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    Algidknight#52816 commented  · 

    As other players have mentioned, When sending a friendly brawl challenge to another player, the player sending the challenge cannot choose a brawl deck and the player receiving the challenge sees it as a 60 card challenge.

    Steps to recreate bug:
    1. Send a direct challenge to another player, selecting "Deck Type: Friendly Brawl"
    2. Attempt to select a brawl deck
    3. A warning notifying the player that the deck choice is invalid will appear, stating "deck validation failed"

  5. 198 votes

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    Algidknight#52816 supported this idea  · 

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