Algidknight#52816
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Algidknight#52816
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I had a similar issue, I had a sould warden and heliod/cleric class in play, but nothing that would create an infinite or near-infinite combo by itself.
-The opponent played anointed procession + mythos of illuna to get 3 anointed processions.
-After this they played mythos of illuna to create 8 soul wardens.
-They then played reverent hoplite with 14 devotion. This created 114 soldier tokens causing over 1000 triggers, a few hundred of them were my soul wardens which in turn triggered heliod/cleric class. The timer ran out while I was choosing targets and the game forced me to concede because, as stated by OP, "You haven't acted recently. Act soon or you'll concede the game"
I was penalized in a game that I would have won if triggers were allowed to resolve normally. This was a ranked match so I'm very upset that I was forced to lose a game that I likely would have won. Especially with the token limit of 250.