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JackDalton#36651

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  1. 19 votes

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  2. 32 votes

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  3. 21 votes

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  4. Scute Swarm Gamebreaking

    338 votes

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    JackDalton#36651 supported this idea  · 
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    JackDalton#36651 commented  · 

    My opponent's Scute Swarm timed me out of my own turn even though he casted and triggered it on his turn. FIX THIS! It's ridiculous that my opponent got a free Nexus of Fate by exploiting high numbers of scute swarm triggers, further intentionally abusing the bug to force time outs by running other cards that trigger along with Scute Swarm, he was down to 16 cards and I was playing a Gyruda deck, I had the ability to mill the rest of his deck and win had I gotten to take my turn. Instead my turn timed me out. I don't mind over the top combos, it's why I like magic but exploiting the rope to keep players from taking their turn shouldn't be happening.

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    JackDalton#36651 commented  · 

    My opponent's Scute Swarm timed me out of my own turn even though he casted and triggered it on his turn. FIX THIS! It's ridiculous that my opponent got a free Nexus of Fate by exploiting high numbers of scute swarm triggers, further intentionally abusing the bug to force time outs by running other cards that trigger along with Scute Swarm, he was down to 16 cards and I was playing a Gyruda deck, I had the ability to mill the rest of his deck and win had I gotten to take my turn. Instead my turn timed me out. I don't mind over the top combos, it's why I like magic but exploiting the rope to keep players from taking their turn shouldn't be happening.

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