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K.night#36797

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  1. 2 votes

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  2. 7 votes

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  3. 2 votes

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  4. 2 votes

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  5. 466 votes

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  6. 1 vote

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  7. Algorithm Improvement

    933 votes

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    K.night#36797 commented  · 

    in ranking match and casual match
    Matching is clearly unfavorable

    seems that the draw is clearly manipulated to work against it

    You can see that the win or loss is decided in advance just by drawing from the first hand to the 3rd turn.

    For example,20 cards drawn, including an opening hand of 7 and an extra drawToo likely to draw lands and,The probability that the draw is a land at the timing to decide the victory or defeat is remarkably high

    As evidence of this, in a match where you can win, you can always draw a spell card in a match where you win or lose, and the amount of land you draw is also a matter of probability.

    Isn't MTGArena a solitaire that simply performs the victory or defeat decided in the game instead of fair ability?

    Game nature is broken as an interpersonal game

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    K.night#36797 commented  · 

    More than 60% chance of being second attack.

    I have submitted the same report before but have not received any response.

    and

    There are also problems with matching methods.

    Opponents are obviously different depending on the deck you use, so you can't have an interesting match.

    The same thing is happening in both casual and ranked matches.

    If this kind of matching is done intentionally, it can be said that it is garbage as an interpersonal game.

    Maybe management is garbage.

    Is it a fatally unbalanced game or is it a highly discriminatory game that lacks fairness, whether it is differentiated by account etc.

    ask for a clear answer

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    K.night#36797 commented  · 

    The odds of getting behind are too high.
    About once a week the day when the first attack exceeds 50%.

    K.night#36797 supported this idea  · 
  8. 1 vote

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