K.night#36797
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An error occurred while saving the comment An error occurred while saving the comment K.night#36797 commentedMore than 60% chance of being second attack.
I have submitted the same report before but have not received any response.
and
There are also problems with matching methods.
Opponents are obviously different depending on the deck you use, so you can't have an interesting match.
The same thing is happening in both casual and ranked matches.
If this kind of matching is done intentionally, it can be said that it is garbage as an interpersonal game.
Maybe management is garbage.
Is it a fatally unbalanced game or is it a highly discriminatory game that lacks fairness, whether it is differentiated by account etc.
ask for a clear answer
An error occurred while saving the comment K.night#36797 commentedThe odds of getting behind are too high.
About once a week the day when the first attack exceeds 50%.K.night#36797 supported this idea · -
1 voteK.night#36797 shared this idea ·
in ranking match and casual match
Matching is clearly unfavorable
seems that the draw is clearly manipulated to work against it
You can see that the win or loss is decided in advance just by drawing from the first hand to the 3rd turn.
For example,20 cards drawn, including an opening hand of 7 and an extra drawToo likely to draw lands and,The probability that the draw is a land at the timing to decide the victory or defeat is remarkably high
As evidence of this, in a match where you can win, you can always draw a spell card in a match where you win or lose, and the amount of land you draw is also a matter of probability.
Isn't MTGArena a solitaire that simply performs the victory or defeat decided in the game instead of fair ability?
Game nature is broken as an interpersonal game